SmallVector<CCValAssign, 16> ArgLocs;
CCState CCInfo(CallConv, isVarArg, getTargetMachine(),
ArgLocs, *DAG.getContext());
-
- // Allocate shadow area for Win64
- if (IsWin64)
- CCInfo.AllocateStack(32, 8);
-
CCInfo.AnalyzeFormalArguments(Ins, CCAssignFnForNode(CallConv));
unsigned LastVal = ~0U;
DebugLoc dl, SelectionDAG &DAG,
const CCValAssign &VA,
ISD::ArgFlagsTy Flags) const {
- unsigned LocMemOffset = VA.getLocMemOffset();
+ const unsigned FirstStackArgOffset = (Subtarget->isTargetWin64() ? 32 : 0);
+ unsigned LocMemOffset = FirstStackArgOffset + VA.getLocMemOffset();
SDValue PtrOff = DAG.getIntPtrConstant(LocMemOffset);
PtrOff = DAG.getNode(ISD::ADD, dl, getPointerTy(), StackPtr, PtrOff);
if (Flags.isByVal()) {
SmallVector<CCValAssign, 16> ArgLocs;
CCState CCInfo(CallConv, isVarArg, getTargetMachine(),
ArgLocs, *DAG.getContext());
-
- // Allocate shadow area for Win64
- if (Subtarget->isTargetWin64())
- CCInfo.AllocateStack(32, 8);
-
CCInfo.AnalyzeCallOperands(Outs, CCAssignFnForNode(CallConv));
// Get a count of how many bytes are to be pushed on the stack.
if (HasFP) MinSize += SlotSize;
StackSize = std::max(MinSize, StackSize > 128 ? StackSize - 128 : 0);
MFI->setStackSize(StackSize);
+ } else if (Subtarget->isTargetWin64()) {
+ // We need to always allocate 32 bytes as register spill area.
+ // FIXME: We might reuse these 32 bytes for leaf functions.
+ StackSize += 32;
+ MFI->setStackSize(StackSize);
}
// Insert stack pointer adjustment for later moving of return addr. Only