return new Printer(OS, Banner);
}
+namespace {
+ struct Deleter : public MachineFunctionPass {
+ const char *getPassName() const { return "Machine Code Deleter"; }
+
+ bool runOnMachineFunction(MachineFunction &MF) {
+ // Delete the annotation from the function now.
+ MachineFunction::destruct(MF.getFunction());
+ return true;
+ }
+ };
+}
+
+/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
+/// the current function, which should happen after the function has been
+/// emitted to a .s file or to memory.
+FunctionPass *llvm::createMachineCodeDeleter() {
+ return new Deleter();
+}
+
+
+
//===---------------------------------------------------------------------===//
// MachineFunction implementation
//===---------------------------------------------------------------------===//
PM.add(createRegisterAllocator());
PM.add(createPrologEpilogCodeInserter());
// <insert assembly code output passes here>
+ PM.add(createMachineCodeDeleter());
return true; // change to `return false' when this actually works.
}
bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE) {
PM.add(new Emitter(MCE));
+ // Delete machine code for this function
+ PM.add(createMachineCodeDeleter());
return false;
}
if (!DisableOutput)
PM.add(createX86CodePrinterPass(Out, *this));
+ // Delete machine code for this function
+ PM.add(createMachineCodeDeleter());
+
return false; // success!
}