// Okay, find the smallest type from the current set and remove it from the
// largest set.
- MVT::SimpleValueType SmallestInt;
+ MVT::SimpleValueType SmallestInt = MVT::LAST_VALUETYPE;
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isInteger(TypeVec[i])) {
SmallestInt = TypeVec[i];
if (isInteger(TypeVec[i]) && TypeVec[i] < SmallestInt)
SmallestInt = TypeVec[i];
- MVT::SimpleValueType SmallestFP;
+ MVT::SimpleValueType SmallestFP = MVT::LAST_VALUETYPE;
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isFloatingPoint(TypeVec[i])) {
SmallestFP = TypeVec[i];
// Okay, find the largest type in the Other set and remove it from the
// current set.
- MVT::SimpleValueType LargestInt = Other.TypeVec[0];
+ MVT::SimpleValueType LargestInt = MVT::Other;
for (unsigned i = 0, e = Other.TypeVec.size(); i != e; ++i)
if (isInteger(Other.TypeVec[i])) {
LargestInt = Other.TypeVec[i];
if (isInteger(Other.TypeVec[i]) && Other.TypeVec[i] > LargestInt)
LargestInt = Other.TypeVec[i];
- MVT::SimpleValueType LargestFP;
+ MVT::SimpleValueType LargestFP = MVT::Other;
for (unsigned i = 0, e = Other.TypeVec.size(); i != e; ++i)
if (isFloatingPoint(Other.TypeVec[i])) {
LargestFP = Other.TypeVec[i];