return false;
// Try turning it into a pre-indexed load / store except when:
- // 1) The base is a frame index.
- // 2) If N is a store and the ptr is either the same as or is a
+ // 1) The new base ptr is a frame index.
+ // 2) If N is a store and the new base ptr is either the same as or is a
// predecessor of the value being stored.
- // 3) Another use of base ptr is a predecessor of N. If ptr is folded
+ // 3) Another use of old base ptr is a predecessor of N. If ptr is folded
// that would create a cycle.
- // 4) All uses are load / store ops that use it as base ptr.
+ // 4) All uses are load / store ops that use it as old base ptr.
// Check #1. Preinc'ing a frame index would require copying the stack pointer
// (plus the implicit offset) to a register to preinc anyway.
// Check #2.
if (!isLoad) {
SDOperand Val = cast<StoreSDNode>(N)->getValue();
- if (Val == Ptr || Ptr.Val->isPredecessor(Val.Val))
+ if (Val == BasePtr || BasePtr.Val->isPredecessor(Val.Val))
return false;
}
- // Now check for #2 and #3.
+ // Now check for #3 and #4.
bool RealUse = false;
for (SDNode::use_iterator I = Ptr.Val->use_begin(),
E = Ptr.Val->use_end(); I != E; ++I) {