/// \brief Mark the passed DIE as well as all the ones it depends on
/// as kept.
- void keepDIEAndDenpendencies(RelocationManager &RelocMgr,
+ void keepDIEAndDependencies(RelocationManager &RelocMgr,
const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit::DIEInfo &MyInfo,
const DebugMapObject &DMO, CompileUnit &CU,
/// back to lookForDIEsToKeep while adding TF_DependencyWalk to the
/// TraversalFlags to inform it that it's not doing the primary DIE
/// tree walk.
-void DwarfLinker::keepDIEAndDenpendencies(RelocationManager &RelocMgr,
+void DwarfLinker::keepDIEAndDependencies(RelocationManager &RelocMgr,
const DWARFDebugInfoEntryMinimal &Die,
CompileUnit::DIEInfo &MyInfo,
const DebugMapObject &DMO,
if ((Flags & TF_DependencyWalk) && AlreadyKept)
return;
- // We must not call shouldKeepDIE while called from keepDIEAndDenpendencies,
+ // We must not call shouldKeepDIE while called from keepDIEAndDependencies,
// because it would screw up the relocation finding logic.
if (!(Flags & TF_DependencyWalk))
Flags = shouldKeepDIE(RelocMgr, Die, CU, MyInfo, Flags);
// If it is a newly kept DIE mark it as well as all its dependencies as kept.
if (!AlreadyKept && (Flags & TF_Keep)) {
bool UseOdr = (Flags & TF_DependencyWalk) ? (Flags & TF_ODR) : CU.hasODR();
- keepDIEAndDenpendencies(RelocMgr, Die, MyInfo, DMO, CU, UseOdr);
+ keepDIEAndDependencies(RelocMgr, Die, MyInfo, DMO, CU, UseOdr);
}
// The TF_ParentWalk flag tells us that we are currently walking up
// the parent chain of a required DIE, and we don't want to mark all