(*it)->print();
}
-/** This method sets a promise to explore meeting with the given
- * node.
- * @param i is the promise index.
+/**
+ * Sets a promise to explore meeting with the given node.
+ * @param i is the promise index.
*/
-
void Node::set_promise(uint32_t i) {
if (i>=promises.size())
promises.resize(i+1,0);
promises[i]=1;
}
-/** This method looks up whether a given promise should be satisfied
- * by this node.
- *
- * @param i is the promise index.
+/**
+ * Looks up whether a given promise should be satisfied by this node.
+ * @param i The promise index.
* @return true if the promise should be satisfied by the given model action.
*/
-
bool Node::get_promise(uint32_t i) {
return (i<promises.size())&&(promises[i]==2);
}
-/** This method increments to the next combination of promises.
- *
+/**
+ * Increments to the next combination of promises.
* @return true if we have a valid combination.
*/
-
bool Node::increment_promise() {
for (unsigned int i=0;i<promises.size();i++) {
if (promises[i]==1) {
return false;
}
-/** This method returns whether the promise set is empty.
- *
- * @return true if we have explored all promise combinations.
+/**
+ * Returns whether the promise set is empty.
+ * @return true if we have explored all promise combinations.
*/
-
bool Node::promise_empty() {
for (unsigned int i=0;i<promises.size();i++)
if (promises[i]==1)
* Adds a value from a weakly ordered future write to backtrack to.
* @param value is the value to backtrack to.
*/
-
bool Node::add_future_value(uint64_t value) {
for(unsigned int i=0;i<future_values.size();i++)
if (future_values[i]==value)
* Checks whether the future_values set for this node is empty.
* @return true if the future_values set is empty.
*/
-
bool Node::future_value_empty() {
return ((future_index+1)>=future_values.size());
}
* Increments the index into the future_values set to explore the next item.
* @return Returns false if we have explored all values.
*/
-
bool Node::increment_future_value() {
future_index++;
return (future_index<future_values.size());
}
static void clear_node_list(node_list_t *list, node_list_t::iterator start,
- node_list_t::iterator end)
+ node_list_t::iterator end)
{
node_list_t::iterator it;