# (Windows).
ENABLE_LLVMC_DYNAMIC = 0
#@ENABLE_LLVMC_DYNAMIC@
+
+# When ENABLE_LLVMC_DYNAMIC_PLUGINS is enabled, LLVMC will have dynamic plugin
+# support (via the -load option).
+ENABLE_LLVMC_DYNAMIC_PLUGINS = 1
+#@ENABLE_LLVMC_DYNAMIC_PLUGINS@
--enable-llvmc-dynamic,
[Link LLVMC dynamically (default is NO, unless on Win32)]),,
enableval=$llvmc_dynamic)
-if test ${enableval} = "yes" && test "$ENABLE_PIC" -eq 1; then
+if test ${enableval} = "yes" && test "$ENABLE_PIC" -eq 1 ; then
AC_SUBST(ENABLE_LLVMC_DYNAMIC,[[ENABLE_LLVMC_DYNAMIC=1]])
else
AC_SUBST(ENABLE_LLVMC_DYNAMIC,[[]])
fi
+dnl --enable-llvmc-dynamic-plugins : should LLVMC support dynamic plugins?
+AC_ARG_ENABLE(llvmc-dynamic-plugins,AS_HELP_STRING(
+--enable-llvmc-dynamic-plugins,
+[Enable dynamic LLVMC plugins (default is YES)]),,
+enableval=yes)
+if test ${enableval} = "yes" ; then
+ AC_SUBST(ENABLE_LLVMC_DYNAMIC_PLUGINS,[[ENABLE_LLVMC_DYNAMIC_PLUGINS=1]])
+else
+ AC_SUBST(ENABLE_LLVMC_DYNAMIC_PLUGINS,[[]])
+fi
+
dnl===-----------------------------------------------------------------------===
dnl===
dnl=== SECTION 4: Check for programs we need and that they are the right version
//===----------------------------------------------------------------------===//
#include "llvm/CompilerDriver/BuiltinOptions.h"
+
+#ifdef ENABLE_LLVMC_DYNAMIC_PLUGINS
#include "llvm/Support/PluginLoader.h"
+#endif
namespace cl = llvm::cl;
include $(LEVEL)/Makefile.common
+ifeq ($(ENABLE_LLVMC_DYNAMIC_PLUGINS), 1)
+ CPP.Flags += -DENABLE_LLVMC_DYNAMIC_PLUGINS
+endif
+
# Copy libCompilerDriver to the bin dir so that llvmc can find it.
ifeq ($(ENABLE_LLVMC_DYNAMIC),1)