class TerminatorInst;
class LLVMContext;
class BlockAddress;
+class Function;
+
+// Traits for intrusive list of basic blocks...
+template<> struct ilist_traits<BasicBlock>
+ : public SymbolTableListTraits<BasicBlock, Function> {
+
+ BasicBlock *createSentinel() const;
+ static void destroySentinel(BasicBlock*) {}
+
+ BasicBlock *provideInitialHead() const { return createSentinel(); }
+ BasicBlock *ensureHead(BasicBlock*) const { return createSentinel(); }
+ static void noteHead(BasicBlock*, BasicBlock*) {}
+
+ static ValueSymbolTable *getSymTab(Function *ItemParent);
+private:
+ mutable ilist_half_node<BasicBlock> Sentinel;
+};
/// \brief LLVM Basic Block Representation
void removeFromParent();
/// \brief Unlink 'this' from the containing function and delete it.
- void eraseFromParent();
+ ///
+ // \returns an iterator pointing to the element after the erased one.
+ iplist<BasicBlock>::iterator eraseFromParent();
/// \brief Unlink this basic block from its current function and insert it
/// into the function that \p MovePos lives in, right before \p MovePos.
}
};
+// createSentinel is used to get hold of the node that marks the end of the
+// list... (same trick used here as in ilist_traits<Instruction>)
+inline BasicBlock *ilist_traits<BasicBlock>::createSentinel() const {
+ return static_cast<BasicBlock*>(&Sentinel);
+}
+
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(BasicBlock, LLVMBasicBlockRef)
class FunctionType;
class LLVMContext;
-// Traits for intrusive list of basic blocks...
-template<> struct ilist_traits<BasicBlock>
- : public SymbolTableListTraits<BasicBlock, Function> {
-
- // createSentinel is used to get hold of the node that marks the end of the
- // list... (same trick used here as in ilist_traits<Instruction>)
- BasicBlock *createSentinel() const {
- return static_cast<BasicBlock*>(&Sentinel);
- }
- static void destroySentinel(BasicBlock*) {}
-
- BasicBlock *provideInitialHead() const { return createSentinel(); }
- BasicBlock *ensureHead(BasicBlock*) const { return createSentinel(); }
- static void noteHead(BasicBlock*, BasicBlock*) {}
-
- static ValueSymbolTable *getSymTab(Function *ItemParent);
-private:
- mutable ilist_half_node<BasicBlock> Sentinel;
-};
-
template<> struct ilist_traits<Argument>
: public SymbolTableListTraits<Argument, Function> {
getParent()->getBasicBlockList().remove(this);
}
-void BasicBlock::eraseFromParent() {
- getParent()->getBasicBlockList().erase(this);
+iplist<BasicBlock>::iterator BasicBlock::eraseFromParent() {
+ return getParent()->getBasicBlockList().erase(this);
}
/// Unlink this basic block from its current function and