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remove debugging code *slaps head*
author
Chris Lattner
<sabre@nondot.org>
Fri, 9 Sep 2005 19:19:20 +0000
(19:19 +0000)
committer
Chris Lattner
<sabre@nondot.org>
Fri, 9 Sep 2005 19:19:20 +0000
(19:19 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23294
91177308
-0d34-0410-b5e6-
96231b3b80d8
lib/CodeGen/LiveIntervalAnalysis.cpp
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diff --git
a/lib/CodeGen/LiveIntervalAnalysis.cpp
b/lib/CodeGen/LiveIntervalAnalysis.cpp
index ca445e03b31709173cd9ecaa4ebc1dc8cd776833..0dac8bbb28d9333d3a55c2823fc6c64bf5a07599 100644
(file)
--- a/
lib/CodeGen/LiveIntervalAnalysis.cpp
+++ b/
lib/CodeGen/LiveIntervalAnalysis.cpp
@@
-265,7
+265,6
@@
addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm, int slot) {
mi->SetMachineOperandReg(i, NewRegLiveIn);
DEBUG(std::cerr << "\t\t\t\treused reload into reg" << NewRegLiveIn
<< " for operand #" << i << '\n');
- mi->dump();
} else if (MachineInstr* fmi = mri_->foldMemoryOperand(mi, i, slot)) {
// Attempt to fold the memory reference into the instruction. If we
// can do this, we don't need to insert spill code.