remove debugging code *slaps head*
authorChris Lattner <sabre@nondot.org>
Fri, 9 Sep 2005 19:19:20 +0000 (19:19 +0000)
committerChris Lattner <sabre@nondot.org>
Fri, 9 Sep 2005 19:19:20 +0000 (19:19 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23294 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/LiveIntervalAnalysis.cpp

index ca445e03b31709173cd9ecaa4ebc1dc8cd776833..0dac8bbb28d9333d3a55c2823fc6c64bf5a07599 100644 (file)
@@ -265,7 +265,6 @@ addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm, int slot) {
             mi->SetMachineOperandReg(i, NewRegLiveIn);
             DEBUG(std::cerr << "\t\t\t\treused reload into reg" << NewRegLiveIn
                             << " for operand #" << i << '\n');
-            mi->dump();
           } else if (MachineInstr* fmi = mri_->foldMemoryOperand(mi, i, slot)) {
             // Attempt to fold the memory reference into the instruction.  If we
             // can do this, we don't need to insert spill code.