/// Remove dead functions that are not included in DNR (Do Not Remove) list.
bool Inliner::removeDeadFunctions(CallGraph &CG, bool AlwaysInlineOnly) {
SmallVector<CallGraphNode*, 16> FunctionsToRemove;
+ SmallVector<CallGraphNode *, 16> DeadFunctionsInComdats;
+ SmallDenseMap<const Comdat *, int, 16> ComdatEntriesAlive;
+
+ auto RemoveCGN = [&](CallGraphNode *CGN) {
+ // Remove any call graph edges from the function to its callees.
+ CGN->removeAllCalledFunctions();
+
+ // Remove any edges from the external node to the function's call graph
+ // node. These edges might have been made irrelegant due to
+ // optimization of the program.
+ CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
+
+ // Removing the node for callee from the call graph and delete it.
+ FunctionsToRemove.push_back(CGN);
+ };
// Scan for all of the functions, looking for ones that should now be removed
// from the program. Insert the dead ones in the FunctionsToRemove set.
// without also dropping the other members of the COMDAT.
// The inliner doesn't visit non-function entities which are in COMDAT
// groups so it is unsafe to do so *unless* the linkage is local.
- if (!F->hasLocalLinkage() && F->hasComdat())
- continue;
-
- // Remove any call graph edges from the function to its callees.
- CGN->removeAllCalledFunctions();
+ if (!F->hasLocalLinkage()) {
+ if (const Comdat *C = F->getComdat()) {
+ --ComdatEntriesAlive[C];
+ DeadFunctionsInComdats.push_back(CGN);
+ continue;
+ }
+ }
- // Remove any edges from the external node to the function's call graph
- // node. These edges might have been made irrelegant due to
- // optimization of the program.
- CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
+ RemoveCGN(CGN);
+ }
+ if (!DeadFunctionsInComdats.empty()) {
+ // Count up all the entities in COMDAT groups
+ auto ComdatGroupReferenced = [&](const Comdat *C) {
+ auto I = ComdatEntriesAlive.find(C);
+ if (I != ComdatEntriesAlive.end())
+ ++(I->getSecond());
+ };
+ for (const Function &F : CG.getModule())
+ if (const Comdat *C = F.getComdat())
+ ComdatGroupReferenced(C);
+ for (const GlobalVariable &GV : CG.getModule().globals())
+ if (const Comdat *C = GV.getComdat())
+ ComdatGroupReferenced(C);
+ for (const GlobalAlias &GA : CG.getModule().aliases())
+ if (const Comdat *C = GA.getComdat())
+ ComdatGroupReferenced(C);
+ for (CallGraphNode *CGN : DeadFunctionsInComdats) {
+ Function *F = CGN->getFunction();
+ const Comdat *C = F->getComdat();
+ int NumAlive = ComdatEntriesAlive[C];
+ // We can remove functions in a COMDAT group if the entire group is dead.
+ assert(NumAlive >= 0);
+ if (NumAlive > 0)
+ continue;
- // Removing the node for callee from the call graph and delete it.
- FunctionsToRemove.push_back(CGN);
+ RemoveCGN(CGN);
+ }
}
+
if (FunctionsToRemove.empty())
return false;