Use a StringMap to ensure the StringInits are unique. This is
especially important for AVX where we will have many smallish
strings representing instruction prefixes, suffixes and the like.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136491
91177308-0d34-0410-b5e6-
96231b3b80d8
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/StringMap.h"
using namespace llvm;
}
const StringInit *StringInit::get(const std::string &V) {
- return new StringInit(V);
+ typedef StringMap<StringInit *> Pool;
+ static Pool ThePool;
+
+ StringInit *&I = ThePool[V];
+ if (!I) I = new StringInit(V);
+ return I;
}
const CodeInit *CodeInit::get(const std::string &V) {