// of the defining block, potentially live across some blocks, then is
// live into some number of blocks, but gets killed. Start by adding a
// range that goes from this definition to the end of the defining block.
- LiveRange NewLR(defIndex, getInstructionIndex(&mbb->back()) +
- InstrSlots::NUM, ValNum);
+ LiveRange NewLR(defIndex,
+ getInstructionIndex(&mbb->back()) + InstrSlots::NUM,
+ ValNum);
DEBUG(std::cerr << " +" << NewLR);
interval.addRange(NewLR);
MachineBasicBlock* mbb = mf_->getBlockNumbered(i);
if (!mbb->empty()) {
LiveRange LR(getInstructionIndex(&mbb->front()),
- getInstructionIndex(&mbb->back())+InstrSlots::NUM,
+ getInstructionIndex(&mbb->back()) + InstrSlots::NUM,
ValNum);
interval.addRange(LR);
DEBUG(std::cerr << " +" << LR);
for (unsigned i = 0, e = vi.Kills.size(); i != e; ++i) {
MachineInstr *Kill = vi.Kills[i];
LiveRange LR(getInstructionIndex(Kill->getParent()->begin()),
- getUseIndex(getInstructionIndex(Kill))+1, ValNum);
+ getUseIndex(getInstructionIndex(Kill))+1,
+ ValNum);
interval.addRange(LR);
DEBUG(std::cerr << " +" << LR);
}