static bool isObjectSmallerThan(const Value *V, uint64_t Size,
const DataLayout &TD,
const TargetLibraryInfo &TLI) {
+ // Note that the meanings of the "object" are slightly different in the
+ // following contexts:
+ // c1: llvm::getObjectSize()
+ // c2: llvm.objectsize() intrinsic
+ // c3: isObjectSmallerThan()
+ // c1 and c2 share the same meaning; however, the meaning of "object" in c3
+ // refers to the "entire object".
+ //
+ // Consider this example:
+ // char *p = (char*)malloc(100)
+ // char *q = p+80;
+ //
+ // In the context of c1 and c2, the "object" pointed by q refers to the
+ // stretch of memory of q[0:19]. So, getObjectSize(q) should return 20.
+ //
+ // However, in the context of c3, the "object" refers to the chunk of memory
+ // being allocated. So, the "object" has 100 bytes, and q points to the middle
+ // the "object". In case q is passed to isObjectSmallerThan() as the 1st
+ // parameter, before the llvm::getObjectSize() is called to get the size of
+ // entire object, we should:
+ // - either rewind the pointer q to the base-address of the object in
+ // question (in this case rewind to p), or
+ // - just give up. It is up to caller to make sure the pointer is pointing
+ // to the base address the object.
+ //
+ // We go for 2nd option for simplicity.
+ if (!isIdentifiedObject(V))
+ return false;
+
// This function needs to use the aligned object size because we allow
// reads a bit past the end given sufficient alignment.
uint64_t ObjectSize = getObjectSize(V, TD, TLI, /*RoundToAlign*/true);