#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Value.h"
+#include "llvm/IR/Constants.h"
+
using namespace llvm;
using namespace llvm::PatternMatch;
// Otherwise, we don't know.
return nullptr;
}
+
+/// \brief Get splat value if the input is a splat vector or return nullptr.
+/// The value may be extracted from a splat constants vector or from
+/// a sequence of instructions that broadcast a single value into a vector.
+llvm::Value *llvm::getSplatValue(Value *V) {
+ llvm::ConstantDataVector *CV = dyn_cast<llvm::ConstantDataVector>(V);
+ if (CV)
+ return CV->getSplatValue();
+ llvm::ShuffleVectorInst *ShuffleInst = dyn_cast<llvm::ShuffleVectorInst>(V);
+ if (!ShuffleInst)
+ return nullptr;
+ // All-zero (our undef) shuffle mask elements.
+ for (int i : ShuffleInst->getShuffleMask())
+ if (i != 0 && i != -1)
+ return nullptr;
+ // The first shuffle source is 'insertelement' with index 0.
+ llvm::InsertElementInst *InsertEltInst =
+ dyn_cast<llvm::InsertElementInst>(ShuffleInst->getOperand(0));
+ if (!InsertEltInst || !isa<ConstantInt>(InsertEltInst->getOperand(2)) ||
+ !cast<ConstantInt>(InsertEltInst->getOperand(2))->isNullValue())
+ return nullptr;
+
+ return InsertEltInst->getOperand(1);
+}
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/Analysis/VectorUtils.h"
#include "llvm/CodeGen/FastISel.h"
#include "llvm/CodeGen/FunctionLoweringInfo.h"
#include "llvm/CodeGen/GCMetadata.h"
SelectionDAGBuilder* SDB) {
assert(Ptr->getType()->isVectorTy() && "Unexpected pointer type");
- GetElementPtrInst *Gep = dyn_cast<GetElementPtrInst>(Ptr);
- if (!Gep || Gep->getNumOperands() > 2)
+ GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr);
+ if (!GEP || GEP->getNumOperands() > 2)
return false;
- ShuffleVectorInst *ShuffleInst =
- dyn_cast<ShuffleVectorInst>(Gep->getPointerOperand());
- if (!ShuffleInst || !ShuffleInst->getMask()->isNullValue() ||
- cast<Instruction>(ShuffleInst->getOperand(0))->getOpcode() !=
- Instruction::InsertElement)
+ Value *GEPPtrs = GEP->getPointerOperand();
+ if (!(Ptr = getSplatValue(GEPPtrs)))
return false;
- Ptr = cast<InsertElementInst>(ShuffleInst->getOperand(0))->getOperand(1);
-
SelectionDAG& DAG = SDB->DAG;
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
// Check is the Ptr is inside current basic block
// If not, look for the shuffle instruction
if (SDB->findValue(Ptr))
Base = SDB->getValue(Ptr);
- else if (SDB->findValue(ShuffleInst)) {
- SDValue ShuffleNode = SDB->getValue(ShuffleInst);
- SDLoc sdl = ShuffleNode;
- Base = DAG.getNode(
- ISD::EXTRACT_VECTOR_ELT, sdl,
- ShuffleNode.getValueType().getScalarType(), ShuffleNode,
- DAG.getConstant(0, sdl, TLI.getVectorIdxTy(DAG.getDataLayout())));
+ else if (SDB->findValue(GEPPtrs)) {
+ SDValue GEPPtrsVal = SDB->getValue(GEPPtrs);
+ SDLoc sdl = GEPPtrsVal;
+ EVT IdxVT = TLI.getVectorIdxTy(DAG.getDataLayout());
+ Base = DAG.getNode(ISD::EXTRACT_VECTOR_ELT, sdl,
+ GEPPtrsVal.getValueType().getScalarType(), GEPPtrsVal,
+ DAG.getConstant(0, sdl, IdxVT));
SDB->setValue(Ptr, Base);
}
else
return false;
- Value *IndexVal = Gep->getOperand(1);
+ Value *IndexVal = GEP->getOperand(1);
if (SDB->findValue(IndexVal)) {
Index = SDB->getValue(IndexVal);