*/
#include <acpi/acpi.h>
+#include <linux/acpi.h>
#include "accommon.h"
#define _COMPONENT ACPI_HARDWARE
ACPI_FLUSH_CPU_CACHE();
+ status = acpi_os_prepare_extended_sleep(sleep_state,
+ acpi_gbl_sleep_type_a,
+ acpi_gbl_sleep_type_b);
+ if (ACPI_SKIP(status))
+ return_ACPI_STATUS(AE_OK);
+ if (ACPI_FAILURE(status))
+ return_ACPI_STATUS(status);
+
/*
* Set the SLP_TYP and SLP_EN bits.
*
static int (*__acpi_os_prepare_sleep)(u8 sleep_state, u32 pm1a_ctrl,
u32 pm1b_ctrl);
+static int (*__acpi_os_prepare_extended_sleep)(u8 sleep_state, u32 val_a,
+ u32 val_b);
static acpi_osd_handler acpi_irq_handler;
static void *acpi_irq_context;
__acpi_os_prepare_sleep = func;
}
+acpi_status acpi_os_prepare_extended_sleep(u8 sleep_state, u32 val_a,
+ u32 val_b)
+{
+ int rc = 0;
+ if (__acpi_os_prepare_extended_sleep)
+ rc = __acpi_os_prepare_extended_sleep(sleep_state,
+ val_a, val_b);
+ if (rc < 0)
+ return AE_ERROR;
+ else if (rc > 0)
+ return AE_CTRL_SKIP;
+
+ return AE_OK;
+}
+
+void acpi_os_set_prepare_extended_sleep(int (*func)(u8 sleep_state,
+ u32 val_a, u32 val_b))
+{
+ __acpi_os_prepare_extended_sleep = func;
+}
+
+
void alloc_acpi_hp_work(acpi_handle handle, u32 type, void *context,
void (*func)(struct work_struct *work))
{
acpi_status acpi_os_prepare_sleep(u8 sleep_state,
u32 pm1a_control, u32 pm1b_control);
+
+void acpi_os_set_prepare_extended_sleep(int (*func)(u8 sleep_state,
+ u32 val_a, u32 val_b));
+
+acpi_status acpi_os_prepare_extended_sleep(u8 sleep_state,
+ u32 val_a, u32 val_b);
+
#ifdef CONFIG_X86
void arch_reserve_mem_area(acpi_physical_address addr, size_t size);
#else