// FP Constants are printed as integer constants to avoid losing
// precision...
double Val = CFP->getValue();
- switch (CFP->getType()->getPrimitiveID()) {
+ switch (CFP->getType()->getTypeID()) {
default: assert(0 && "Unknown floating point type!");
case Type::FloatTyID: {
union FU { // Abide by C TBAA rules
const Type *type = CV->getType();
O << "\t";
- switch (type->getPrimitiveID()) {
+ switch (type->getTypeID()) {
case Type::UByteTyID: case Type::SByteTyID:
O << ".byte";
break;
// FP Constants are printed as integer constants to avoid losing
// precision...
double Val = CFP->getValue();
- switch (CFP->getType()->getPrimitiveID()) {
+ switch (CFP->getType()->getTypeID()) {
default: assert(0 && "Unknown floating point type!");
case Type::FloatTyID: {
union FU { // Abide by C TBAA rules
const Type *type = CV->getType();
O << "\t";
- switch (type->getPrimitiveID()) {
+ switch (type->getTypeID()) {
case Type::UByteTyID: case Type::SByteTyID:
O << ".byte";
break;
// FP Constants are printed as integer constants to avoid losing
// precision...
double Val = CFP->getValue();
- switch (CFP->getType()->getPrimitiveID()) {
+ switch (CFP->getType()->getTypeID()) {
default: assert(0 && "Unknown floating point type!");
case Type::FloatTyID: {
union FU { // Abide by C TBAA rules
const Type *type = CV->getType();
O << "\t";
- switch (type->getPrimitiveID()) {
+ switch (type->getTypeID()) {
case Type::UByteTyID: case Type::SByteTyID:
O << ".byte";
break;
const TargetRegisterClass*
PowerPCRegisterInfo::getRegClassForType(const Type* Ty) const {
- switch (Ty->getPrimitiveID()) {
+ switch (Ty->getTypeID()) {
case Type::LongTyID:
case Type::ULongTyID: assert(0 && "Long values can't fit in registers!");
default: assert(0 && "Invalid type to getClass!");