///
bool mayWriteToMemory() const;
+ /// mayReadFromMemory - Return true if this instruction may read memory.
+ ///
+ bool mayReadFromMemory() const;
+
/// clone() - Create a copy of 'this' instruction that is identical in all
/// ways except the following:
/// * The instruction has no parent
return false;
}
-
+/// mayReadFromMemory - Return true if this instruction may read memory.
+///
+bool Instruction::mayReadFromMemory() const {
+ switch (getOpcode()) {
+ default: return false;
+ case Instruction::Free:
+ case Instruction::Store:
+ case Instruction::VAArg:
+ return true;
+ case Instruction::Call:
+ return !cast<CallInst>(this)->doesNotAccessMemory();
+ case Instruction::Invoke:
+ return !cast<InvokeInst>(this)->doesNotAccessMemory();
+ case Instruction::Load:
+ return true;
+ }
+}
/// mayWriteToMemory - Return true if this instruction may modify memory.
///
switch (getOpcode()) {
default: return false;
case Instruction::Free:
- case Instruction::Invoke:
case Instruction::Store:
case Instruction::VAArg:
return true;
case Instruction::Call:
return !cast<CallInst>(this)->onlyReadsMemory();
+ case Instruction::Invoke:
+ return !cast<InvokeInst>(this)->onlyReadsMemory();
case Instruction::Load:
return cast<LoadInst>(this)->isVolatile();
}