// shuffle. We need SSE4 for the shuffles.
// TODO: It is possible to support ZExt by zeroing the undef values
// during the shuffle phase or after the shuffle.
- if (RegVT.isVector() && Ext == ISD::EXTLOAD && Subtarget->hasSSE41()) {
+ if (RegVT.isVector() && RegVT.isInteger() &&
+ Ext == ISD::EXTLOAD && Subtarget->hasSSE41()) {
assert(MemVT != RegVT && "Cannot extend to the same type");
assert(MemVT.isVector() && "Must load a vector from memory");
--- /dev/null
+; RUN: llc < %s -march=x86 -mattr=+sse41,-avx | FileCheck %s
+
+; PR11674
+define void @fpext_frommem(<2 x float>* %in, <2 x double>* %out) {
+entry:
+; TODO: We should be able to generate cvtps2pd for the load.
+; For now, just check that we generate something sane.
+; CHECK: cvtss2sd
+; CHECK: cvtss2sd
+ %0 = load <2 x float>* %in, align 8
+ %1 = fpext <2 x float> %0 to <2 x double>
+ store <2 x double> %1, <2 x double>* %out, align 1
+ ret void
+}