return (ptr >= (&bootstrapmemory[0]) && ptr < (&bootstrapmemory[BOOTSTRAPBYTES]));
}
-/** @brief Snapshotting malloc implementation for user programs */
+/**
+ * @brief The allocator function for "user" allocation
+ *
+ * Should only be used for allocations which will not disturb the allocation
+ * patterns of a user thread.
+ */
+static void * user_malloc(size_t size)
+{
+ void *tmp = mspace_malloc(user_snapshot_space, size);
+ ASSERT(tmp);
+ return tmp;
+}
+
+/**
+ * @brief Snapshotting malloc implementation for user programs
+ *
+ * Do NOT call this function from a model-checker context. Doing so may disrupt
+ * the allocation patterns of a user thread.
+ */
void *malloc(size_t size)
{
- if (user_snapshot_space) {
- void *tmp = mspace_malloc(user_snapshot_space, size);
- ASSERT(tmp);
- return tmp;
- } else
+ if (user_snapshot_space)
+ return user_malloc(size);
+ else
return HandleEarlyAllocationRequest(size);
}
}
}
+/** @brief Snapshotting allocation function for use by the Thread class only */
+void * Thread_malloc(size_t size)
+{
+ return user_malloc(size);
+}
+
+/** @brief Snapshotting free function for use by the Thread class only */
+void Thread_free(void *ptr)
+{
+ free(ptr);
+}
+
/** @brief Snapshotting new operator for user programs */
void * operator new(size_t size) throw(std::bad_alloc)
{
void * snapshot_realloc(void *ptr, size_t size);
void snapshot_free(void *ptr);
+void * Thread_malloc(size_t size);
+void Thread_free(void *ptr);
+
/** @brief Provides a non-snapshotting allocator for use in STL classes.
*
* The code was adapted from a code example from the book The C++
* to allow their allocation/deallocation to follow the same pattern as
* the rest of the backtracked/replayed program.
*/
+ void * operator new(size_t size) {
+ return Thread_malloc(size);
+ }
+ void operator delete(void *p, size_t size) {
+ Thread_free(p);
+ }
+ void * operator new[](size_t size) {
+ return Thread_malloc(size);
+ }
+ void operator delete[](void *p, size_t size) {
+ Thread_free(p);
+ }
private:
int create_context();