}
}
+void AsyncSignalHandler::attachEventBase(EventBase* eventBase) {
+ assert(eventBase_ == nullptr);
+ assert(signalEvents_.empty());
+ eventBase_ = eventBase;
+}
+
+void AsyncSignalHandler::detachEventBase() {
+ assert(eventBase_ != nullptr);
+ assert(signalEvents_.empty());
+ eventBase_ = nullptr;
+}
+
void AsyncSignalHandler::registerSignalHandler(int signum) {
pair<SignalEventMap::iterator, bool> ret =
signalEvents_.insert(make_pair(signum, event()));
explicit AsyncSignalHandler(EventBase* eventBase);
virtual ~AsyncSignalHandler();
+ /**
+ * Attach this AsyncSignalHandler to an EventBase.
+ *
+ * This should only be called if the AsyncSignalHandler is not currently
+ * registered for any signals and is not currently attached to an existing
+ * EventBase.
+ */
+ void attachEventBase(EventBase* eventBase);
+
+ /**
+ * Detach this AsyncSignalHandler from its EventBase.
+ *
+ * This should only be called if the AsyncSignalHandler is not currently
+ * registered for any signals.
+ */
+ void detachEventBase();
+
+ /**
+ * Get the EventBase used by this AsyncSignalHandler.
+ */
+ EventBase* getEventBase() const {
+ return eventBase_;
+ }
+
/**
* Register to receive callbacks about the specified signal.
*
static void libeventCallback(libevent_fd_t signum, short events, void* arg);
- EventBase* eventBase_;
+ EventBase* eventBase_{nullptr};
SignalEventMap signalEvents_;
};
--- /dev/null
+/*
+ * Copyright 2017 Facebook, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <folly/io/async/AsyncSignalHandler.h>
+#include <folly/io/async/EventBase.h>
+
+#include <folly/portability/GTest.h>
+
+using namespace folly;
+
+namespace {
+class TestSignalHandler : public AsyncSignalHandler {
+ public:
+ using AsyncSignalHandler::AsyncSignalHandler;
+
+ void signalReceived(int /* signum */) noexcept override {
+ called = true;
+ }
+
+ bool called{false};
+};
+}
+
+TEST(AsyncSignalHandler, basic) {
+ EventBase evb;
+ TestSignalHandler handler{&evb};
+
+ handler.registerSignalHandler(SIGUSR1);
+ kill(getpid(), SIGUSR1);
+
+ EXPECT_FALSE(handler.called);
+ evb.loopOnce(EVLOOP_NONBLOCK);
+ EXPECT_TRUE(handler.called);
+}
+
+TEST(AsyncSignalHandler, attachEventBase) {
+ TestSignalHandler handler{nullptr};
+ EXPECT_FALSE(handler.getEventBase());
+ EventBase evb;
+
+ handler.attachEventBase(&evb);
+ EXPECT_EQ(&evb, handler.getEventBase());
+
+ handler.registerSignalHandler(SIGUSR1);
+ kill(getpid(), SIGUSR1);
+ EXPECT_FALSE(handler.called);
+ evb.loopOnce(EVLOOP_NONBLOCK);
+ EXPECT_TRUE(handler.called);
+
+ handler.unregisterSignalHandler(SIGUSR1);
+ handler.detachEventBase();
+ EXPECT_FALSE(handler.getEventBase());
+}