let Inst{20} = 1; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AXI3ldh<dag oops, dag iops, Format f, string asm,
list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AXI3ldsh<dag oops, dag iops, Format f, string asm,
list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AXI3ldsb<dag oops, dag iops, Format f, string asm,
list<dag> pattern>
let Inst{20} = 0; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
// stores
let Inst{20} = 0; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AXI3sth<dag oops, dag iops, Format f, string asm,
list<dag> pattern>
let Inst{20} = 0; // L bit
let Inst{21} = 0; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
// Pre-indexed loads
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AI3ldshpr<dag oops, dag iops, Format f, string opc,
string asm, string cstr, list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
class AI3ldsbpr<dag oops, dag iops, Format f, string opc,
string asm, string cstr, list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
// Pre-indexed stores
let Inst{20} = 0; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 1; // P bit
+ let Inst{27-25} = 0b000;
}
// Post-indexed loads
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 0; // P bit
+ let Inst{27-25} = 0b000;
}
class AI3ldshpo<dag oops, dag iops, Format f, string opc,
string asm, string cstr, list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 0; // P bit
+ let Inst{27-25} = 0b000;
}
class AI3ldsbpo<dag oops, dag iops, Format f, string opc,
string asm, string cstr, list<dag> pattern>
let Inst{20} = 1; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 0; // P bit
+ let Inst{27-25} = 0b000;
}
// Post-indexed stores
let Inst{20} = 0; // L bit
let Inst{21} = 1; // W bit
let Inst{24} = 0; // P bit
+ let Inst{27-25} = 0b000;
}
def VLDMD : NI<(outs),
(ins addrmode_neonldstm:$addr, reglist:$dst1, variable_ops),
"vldm${addr:submode} ${addr:base}, $dst1",
- []>;
+ []> {
+ let Inst{27-25} = 0b110;
+ let Inst{20} = 1;
+ let Inst{11-9} = 0b101;
+}
def VLDMS : NI<(outs),
(ins addrmode_neonldstm:$addr, reglist:$dst1, variable_ops),
"vldm${addr:submode} ${addr:base}, $dst1",
- []>;
+ []> {
+ let Inst{27-25} = 0b110;
+ let Inst{20} = 1;
+ let Inst{11-9} = 0b101;
+}
}
*/
// Use vldmia to load a Q register as a D register pair.
def VLDRQ : NI<(outs QPR:$dst), (ins GPR:$addr),
"vldmia $addr, ${dst:dregpair}",
- [(set QPR:$dst, (v2f64 (load GPR:$addr)))]>;
+ [(set QPR:$dst, (v2f64 (load GPR:$addr)))]> {
+ let Inst{27-25} = 0b110;
+ let Inst{24} = 0; // P bit
+ let Inst{23} = 1; // U bit
+ let Inst{20} = 1;
+ let Inst{11-9} = 0b101;
+}
// Use vstmia to store a Q register as a D register pair.
def VSTRQ : NI<(outs), (ins QPR:$src, GPR:$addr),
"vstmia $addr, ${src:dregpair}",
- [(store (v2f64 QPR:$src), GPR:$addr)]>;
+ [(store (v2f64 QPR:$src), GPR:$addr)]> {
+ let Inst{27-25} = 0b110;
+ let Inst{24} = 0; // P bit
+ let Inst{23} = 1; // U bit
+ let Inst{20} = 0;
+ let Inst{11-9} = 0b101;
+}
// VLD1 : Vector Load (multiple single elements)