Resolving Conflicts ... Still there're errors that should be fixed
authorHamed <hamed.gorjiara@gmail.com>
Fri, 23 Jun 2017 07:26:08 +0000 (00:26 -0700)
committerHamed <hamed.gorjiara@gmail.com>
Fri, 23 Jun 2017 07:26:08 +0000 (00:26 -0700)
1  2 
src/Collections/structs.h
src/Encoders/encodings.c
src/Encoders/functionencoding.h
src/Encoders/naiveencoder.c
src/Encoders/naiveencoder.h

index 112fc08b0f2662db3a3272a789ac693ea29b040c,fec9d75cc539b3e256fc34781266a8183ddbfead..dc6d66573c4f3c10bd355136dc493dab327941ca
@@@ -4,20 -4,24 +4,27 @@@
  #include "hashtable.h"
  #include "hashset.h"
  #include "classlist.h"
+ #include "array.h"
  
- VectorDef(Int, uint64_t, 4);
+ ArrayDef(Element, Element *);
+ ArrayDef(Boolean, Boolean *);
+ ArrayDef(Set, Set *);
++
+ VectorDef(Table, Table *, 4);
+ VectorDef(Set, Set *, 4);
  VectorDef(Boolean, Boolean *, 4);
  VectorDef(Constraint, Constraint *, 4);
- VectorDef(Set, Set *, 4);
- VectorDef(Element, Element *, 4);
- VectorDef(TableEntry, TableEntry *, 4);
+ VectorDef(Function, Function *, 4);
  VectorDef(Predicate, Predicate *, 4);
- VectorDef(Table, Table *, 4);
+ VectorDef(Element, Element *, 4);
  VectorDef(Order, Order *, 4);
- VectorDef(Function, Function *, 4);
+ VectorDef(TableEntry, TableEntry *, 4);
  VectorDef(ASTNode, ASTNode *, 4);
 +VectorDef(FunctionEncoding, FunctionEncoding *, 4);
 +VectorDef(ElementEncoding, ElementEncoding *, 4);
+ VectorDef(Int, uint64_t, 4);
  
  inline unsigned int Ptr_hash_function(void * hash) {
        return (unsigned int)((uint64_t)hash >> 4);
@@@ -27,10 -31,5 +34,11 @@@ inline bool Ptr_equals(void * key1, voi
        return key1 == key2;
  }
  
 +HashTableDef(Void, void *, void *, Ptr_hash_function, Ptr_equals);
 +HashTableDef(ElemToEncod, Element *, ElementEncoding *, Ptr_hash_function, Ptr_equals);
 +HashTableDef(VoidToFuncEncod, void *, FunctionEncoding *, Ptr_hash_function, Ptr_equals);
 +
 +HashSetDef(Void, void *, Ptr_hash_function, Ptr_equals);
 +
  #endif
index f86389d924e8a0e1d56bb5ac5aef3de18814b551,0000000000000000000000000000000000000000..27d393eeb441e33e9b4e9b493365f6b6fbfc1c47
mode 100644,000000..100644
--- /dev/null
@@@ -1,57 -1,0 +1,57 @@@
- #include "naiveelementencoder.h"
 +#include "encodings.h"
 +#include "elementencoding.h"
 +#include "functionencoding.h"
 +#include "element.h"
 +#include "common.h"
 +#include "boolean.h"
++#include "naiveencoder.h"
 +
 +Encodings* allocEncodings(){
 +      Encodings* This = (Encodings*) ourmalloc(sizeof(Encodings));
 +      allocInlineDefVectorElementEncoding(GETVECTORELEMENTENCODING(This));
 +      allocInlineDefVectorFunctionEncoding(GETVECTORFUNCTIONENCODING(This));
 +      This->elemToEncode= allocHashTableElemToEncod(HT_INITIAL_CAPACITY, HT_DEFAULT_FACTOR);
 +      This->voidToFuncEncode= allocHashTableVoidToFuncEncod(HT_INITIAL_CAPACITY, HT_DEFAULT_FACTOR);
 +      return This;
 +}
 +
 +void deleteEncodings(Encodings* This){
 +      deleteVectorArrayFunctionEncoding(GETVECTORFUNCTIONENCODING(This));
 +      deleteVectorArrayElementEncoding(GETVECTORELEMENTENCODING(This));
 +      deleteHashTableElemToEncod(This->elemToEncode);
 +      deleteHashTableVoidToFuncEncod(This->voidToFuncEncode);
 +      ourfree(This);
 +}
 +
 +void assignEncoding(CSolver* csolver, Encodings* This){
 +      uint size = getSizeVectorElement(csolver->allElements);
 +      for(uint i=0; i<size; i++){
 +              Element* element = getVectorElement(csolver->allElements, i);
 +              if(GETELEMENTTYPE(element)==ELEMSET){
 +                      ElementEncoding* eencoding = allocElementEncoding( BINARYINDEX, element);
 +                      baseBinaryIndexElementAssign(eencoding);
 +                      pushVectorElementEncoding(GETVECTORELEMENTENCODING(This) , eencoding);
 +                      putElemToEncod(This->elemToEncode, element, eencoding); 
 +              }else if (GETELEMENTTYPE(element)==ELEMFUNCRETURN){
 +                      FunctionEncoding* fencoding = allocFunctionEncoding( ENUMERATEIMPLICATIONS, element);
 +                      pushVectorFunctionEncoding(GETVECTORFUNCTIONENCODING(This) , fencoding);
 +                      putVoidToFuncEncod(This->voidToFuncEncode,element, fencoding);
 +              }else
 +                      ASSERT(0);
 +      }
 +      
 +      size = getSizeVectorBoolean(csolver->allBooleans);
 +      for(uint i=0; i<size; i++){
 +              Boolean* predicate = getVectorBoolean(csolver->allBooleans, i);
 +              if(GETBOOLEANTYPE(predicate)==PREDICATEOP){
 +                      FunctionEncoding* fencoding = allocPredicateEncoding(ENUMERATEIMPLICATIONS, predicate);
 +                      pushVectorFunctionEncoding(GETVECTORFUNCTIONENCODING(This), fencoding);
 +                      putVoidToFuncEncod(This->voidToFuncEncode, predicate,fencoding);
 +              }else 
 +                      ASSERT(0);
 +      }
 +}
 +
 +void encodeFunctionsElements(Encodings* This){
 +      //call encoding for each element/predicate
 +}
index dc52aa7f16f6b0330c17775ab905f62ac6b815ff,486d5eb13baf64d4a8bbdb751ef294ae5b06e688..c7cf27e3c0743cf17b26225f614518195f00cd8f
@@@ -21,8 -21,7 +21,8 @@@ struct FunctionEncoding 
        ElementPredicate op;
  };
  
FunctionEncoding * allocFunctionEncoding(FunctionEncodingType type, Element *function);
FunctionEncoding * allocPredicateEncoding(FunctionEncodingType type, Boolean *predicate);
void initFunctionEncoding(FunctionEncoding *encoding, Element *function);
void initPredicateEncoding(FunctionEncoding *encoding, Boolean *predicate);
  void deleteFunctionEncoding(FunctionEncoding *This);
 +
  #endif
index 0000000000000000000000000000000000000000,ad8a65072bc3549730929b0230f656855d53b3f7..ca83383b33ec4f2275b373dffa115aec79ff7d63
mode 000000,100644..100644
--- /dev/null
@@@ -1,0 -1,25 +1,76 @@@
+ #include "naiveencoder.h"
+ #include "elementencoding.h"
+ #include "element.h"
+ #include "functionencoding.h"
+ #include "function.h"
+ #include "set.h"
+ #include "common.h"
+ #include "structs.h"
+ #include <strings.h>
+ void baseBinaryIndexElementAssign(ElementEncoding *This) {
+       Element * element=This->element;
+       ASSERT(element->type == ELEMSET);
+       Set * set= ((ElementSet*)element)->set;
+       ASSERT(set->isRange==false);
+       uint size=getSizeVectorInt(set->members);
+       uint encSize=NEXTPOW2(size);
+       allocEncodingArrayElement(This, encSize);
+       allocInUseArrayElement(This, encSize);
+       for(uint i=0;i<size;i++) {
+               This->encodingArray[i]=getVectorInt(set->members, i);
+               setInUseElement(This, i);
+       }
+ }
++
++
++void naiveEncodeFunctionPredicate(Encodings* encodings, FunctionEncoding *This){
++      if(This->isFunction) {
++              ASSERT(GETELEMENTTYPE(This->op.function)==ELEMFUNCRETURN);
++              if(This->type==CIRCUIT){
++                      naiveEncodeCircuitFunction(encodings, This);
++              } else if( This->type == ENUMERATEIMPLICATIONS){
++                      naiveEncodeEnumeratedFunction(encodings, This);
++              } else
++                      ASSERT(0);
++                      
++      }else {
++              ASSERT(GETBOOLEANTYPE(This->op.predicate) == PREDICATEOP);
++              BooleanPredicate* predicate = (BooleanPredicate*)This->op.predicate;
++              //FIXME
++              
++      }
++}
++
++
++void naiveEncodeCircuitFunction(Encodings* encodings, FunctionEncoding* This){
++      
++}
++
++void naiveEncodeEnumeratedFunction(Encodings* encodings, FunctionEncoding* This){
++      ElementFunction* ef =(ElementFunction*)This->op.function;
++      Function * function = ef->function;
++      if(GETFUNCTIONTYPE(function)==TABLEFUNC){
++              naiveEncodeEnumTableFunc(encodings, ef);
++      }else if (GETFUNCTIONTYPE(function)== OPERATORFUNC){
++              naiveEncodeEnumOperatingFunc(encodings, ef);
++      }else 
++              ASSERT(0);
++}
++
++void naiveEncodeEnumTableFunc(Encodings* encodings, ElementFunction* This){
++      ASSERT(GETFUNCTIONTYPE(This->function)==TABLEFUNC);
++      ArrayElement* elements= &This->inputs;
++      Table* table = ((FunctionTable*) (This->function))->table;
++      uint size = getSizeVectorTableEntry(&table->entries);
++      for(uint i=0; i<size; i++){
++              TableEntry* entry = getVectorTableEntry(&table->entries, i);
++              //FIXME: generate Constraints
++      }
++      
++}
++
++void naiveEncodeEnumOperatingFunc(Encodings* encodings, ElementFunction* This){
++      
++}
index 0000000000000000000000000000000000000000,db4aeb94ef0b661c3fe50e71776b11f81dbbf0ed..d3df611a51c177462633c9e5b78ea63323f48c47
mode 000000,100644..100644
--- /dev/null
@@@ -1,0 -1,5 +1,10 @@@
+ #ifndef NAIVEELEMENTENCODER_H
+ #define NAIVEELEMENTENCODER_H
+ #include "classlist.h"
+ void baseBinaryIndexElementAssign(ElementEncoding *This);
++void naiveEncodeFunctionPredicate(Encodings* encodings, FunctionEncoding *This);
++void naiveEncodeCircuitFunction(Encodings* encodings,FunctionEncoding* This);
++void naiveEncodeEnumeratedFunction(Encodings* encodings, FunctionEncoding* This);
++void naiveEncodeEnumTableFunc(Encodings* encodings, ElementFunction* This);
++void naiveEncodeEnumOperatingFunc(Encodings* encodings, ElementFunction* This);
+ #endif