#include <folly/detail/FileUtilDetail.h>
#include <folly/portability/Fcntl.h>
#include <folly/portability/Sockets.h>
+#include <folly/portability/Stdlib.h>
#include <folly/portability/SysFile.h>
+#include <folly/portability/SysStat.h>
namespace folly {
extern "C" {
int chmod(char const* fn, int am) { return _chmod(fn, am); }
+int fchmod(int fd, mode_t mode) {
+ HANDLE h = (HANDLE)_get_osfhandle(fd);
+ if (h == INVALID_HANDLE_VALUE) {
+ return -1;
+ }
+
+ FILE_ATTRIBUTE_TAG_INFO attr{};
+ if (!GetFileInformationByHandleEx(
+ h, FileAttributeTagInfo, &attr, sizeof(attr))) {
+ return -1;
+ }
+
+ if (mode & _S_IWRITE) {
+ attr.FileAttributes &= ~FILE_ATTRIBUTE_READONLY;
+ } else {
+ attr.FileAttributes |= FILE_ATTRIBUTE_READONLY;
+ }
+
+ if (!SetFileInformationByHandle(
+ h, FileAttributeTagInfo, &attr, sizeof(attr))) {
+ return -1;
+ }
+
+ return 0;
+}
+
// Just return the result of a normal stat for now
int lstat(const char* path, struct stat* st) { return stat(path, st); }
#include <sys/stat.h>
#ifdef _WIN32
+#include <folly/portability/SysTypes.h>
+
// Windows gives weird names to these.
#define S_IXUSR 0
#define S_IWUSR _S_IWRITE
extern "C" {
int chmod(char const* fn, int am);
+int fchmod(int fd, mode_t mode);
int lstat(const char* path, struct stat* st);
int mkdir(const char* fn, int mode);
int umask(int md);