On older hardware, texture max width and height is not available, so set
it to something reasonable, like 8192.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT);
dev_priv->texture_max_height = vmw_read(dev_priv,
SVGA_REG_DEV_CAP);
- } else
+ } else {
+ dev_priv->texture_max_width = 8192;
+ dev_priv->texture_max_height = 8192;
dev_priv->prim_bb_mem = dev_priv->vram_size;
-
+ }
+
vmw_print_capabilities(dev_priv->capabilities);
ret = vmw_dma_masks(dev_priv);