struct ceph_osd *osd)
{
struct ceph_osd_request *req, *nreq;
+ LIST_HEAD(resend);
int err;
dout("__kick_osd_requests osd%d\n", osd->o_osd);
err = __reset_osd(osdc, osd);
if (err)
return;
-
+ /*
+ * Build up a list of requests to resend by traversing the
+ * osd's list of requests. Requests for a given object are
+ * sent in tid order, and that is also the order they're
+ * kept on this list. Therefore all requests that are in
+ * flight will be found first, followed by all requests that
+ * have not yet been sent. And to resend requests while
+ * preserving this order we will want to put any sent
+ * requests back on the front of the osd client's unsent
+ * list.
+ *
+ * So we build a separate ordered list of already-sent
+ * requests for the affected osd and splice it onto the
+ * front of the osd client's unsent list. Once we've seen a
+ * request that has not yet been sent we're done. Those
+ * requests are already sitting right where they belong.
+ */
list_for_each_entry(req, &osd->o_requests, r_osd_item) {
- list_move(&req->r_req_lru_item, &osdc->req_unsent);
- dout("requeued %p tid %llu osd%d\n", req, req->r_tid,
+ if (!req->r_sent)
+ break;
+ list_move_tail(&req->r_req_lru_item, &resend);
+ dout("requeueing %p tid %llu osd%d\n", req, req->r_tid,
osd->o_osd);
if (!req->r_linger)
req->r_flags |= CEPH_OSD_FLAG_RETRY;
}
+ list_splice(&resend, &osdc->req_unsent);
+ /*
+ * Linger requests are re-registered before sending, which
+ * sets up a new tid for each. We add them to the unsent
+ * list at the end to keep things in tid order.
+ */
list_for_each_entry_safe(req, nreq, &osd->o_linger_requests,
r_linger_osd) {
/*
*/
BUG_ON(!list_empty(&req->r_req_lru_item));
__register_request(osdc, req);
- list_add(&req->r_req_lru_item, &osdc->req_unsent);
+ list_add_tail(&req->r_req_lru_item, &osdc->req_unsent);
list_add(&req->r_osd_item, &req->r_osd->o_requests);
__unregister_linger_request(osdc, req);
dout("requeued lingering %p tid %llu osd%d\n", req, req->r_tid,