* nicely work out which register we want, and chuck away the rest of
* the code. At least it does so with a recent GCC (4.6.3).
*/
-static inline void arch_timer_reg_write(const int access, const int reg, u32 val)
+static __always_inline
+void arch_timer_reg_write(int access, enum arch_timer_reg reg, u32 val)
{
if (access == ARCH_TIMER_PHYS_ACCESS) {
switch (reg) {
asm volatile("mcr p15, 0, %0, c14, c2, 0" : : "r" (val));
break;
}
- }
-
- if (access == ARCH_TIMER_VIRT_ACCESS) {
+ } else if (access == ARCH_TIMER_VIRT_ACCESS) {
switch (reg) {
case ARCH_TIMER_REG_CTRL:
asm volatile("mcr p15, 0, %0, c14, c3, 1" : : "r" (val));
isb();
}
-static inline u32 arch_timer_reg_read(const int access, const int reg)
+static __always_inline
+u32 arch_timer_reg_read(int access, enum arch_timer_reg reg)
{
u32 val = 0;
asm volatile("mrc p15, 0, %0, c14, c2, 0" : "=r" (val));
break;
}
- }
-
- if (access == ARCH_TIMER_VIRT_ACCESS) {
+ } else if (access == ARCH_TIMER_VIRT_ACCESS) {
switch (reg) {
case ARCH_TIMER_REG_CTRL:
asm volatile("mrc p15, 0, %0, c14, c3, 1" : "=r" (val));
#include <clocksource/arm_arch_timer.h>
-static inline void arch_timer_reg_write(int access, int reg, u32 val)
+/*
+ * These register accessors are marked inline so the compiler can
+ * nicely work out which register we want, and chuck away the rest of
+ * the code.
+ */
+static __always_inline
+void arch_timer_reg_write(int access, enum arch_timer_reg reg, u32 val)
{
if (access == ARCH_TIMER_PHYS_ACCESS) {
switch (reg) {
case ARCH_TIMER_REG_TVAL:
asm volatile("msr cntp_tval_el0, %0" : : "r" (val));
break;
- default:
- BUILD_BUG();
}
} else if (access == ARCH_TIMER_VIRT_ACCESS) {
switch (reg) {
case ARCH_TIMER_REG_TVAL:
asm volatile("msr cntv_tval_el0, %0" : : "r" (val));
break;
- default:
- BUILD_BUG();
}
- } else {
- BUILD_BUG();
}
isb();
}
-static inline u32 arch_timer_reg_read(int access, int reg)
+static __always_inline
+u32 arch_timer_reg_read(int access, enum arch_timer_reg reg)
{
u32 val;
case ARCH_TIMER_REG_TVAL:
asm volatile("mrs %0, cntp_tval_el0" : "=r" (val));
break;
- default:
- BUILD_BUG();
}
} else if (access == ARCH_TIMER_VIRT_ACCESS) {
switch (reg) {
case ARCH_TIMER_REG_TVAL:
asm volatile("mrs %0, cntv_tval_el0" : "=r" (val));
break;
- default:
- BUILD_BUG();
}
- } else {
- BUILD_BUG();
}
return val;
* Architected system timer support.
*/
-static inline irqreturn_t timer_handler(const int access,
+static __always_inline irqreturn_t timer_handler(const int access,
struct clock_event_device *evt)
{
unsigned long ctrl;
return timer_handler(ARCH_TIMER_PHYS_ACCESS, evt);
}
-static inline void timer_set_mode(const int access, int mode)
+static __always_inline void timer_set_mode(const int access, int mode)
{
unsigned long ctrl;
switch (mode) {
timer_set_mode(ARCH_TIMER_PHYS_ACCESS, mode);
}
-static inline void set_next_event(const int access, unsigned long evt)
+static __always_inline void set_next_event(const int access, unsigned long evt)
{
unsigned long ctrl;
ctrl = arch_timer_reg_read(access, ARCH_TIMER_REG_CTRL);
#define ARCH_TIMER_CTRL_IT_MASK (1 << 1)
#define ARCH_TIMER_CTRL_IT_STAT (1 << 2)
-#define ARCH_TIMER_REG_CTRL 0
-#define ARCH_TIMER_REG_TVAL 1
+enum arch_timer_reg {
+ ARCH_TIMER_REG_CTRL,
+ ARCH_TIMER_REG_TVAL,
+};
#define ARCH_TIMER_PHYS_ACCESS 0
#define ARCH_TIMER_VIRT_ACCESS 1