; CHECK: ret
define <4 x float> @test4(<4 x float> %a, <4 x float> %b) {
- %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 5>
+ %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 3, i32 5, i32 5>
%2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x float> %2
}
; end up with the sub-optimal sequence 'shufps, palignr'.
; CHECK-LABEL: test4
; Mask: [6,7,2,3]
-; CHECK: shufps $84
+; CHECK: shufps $94
; CHECK: palignr $8
; CHECK: ret
; CHECK: ret
define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) {
- %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 5>
+ %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 2, i32 3, i32 5, i32 5>
%2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x i32> %2
}
; shuffle mask [6,7,2,3] is not legal.
; CHECK-LABEL: test9
; Mask: [6,7,2,3]
-; CHECK: shufps $84
+; CHECK: shufps $94
; CHECK: palignr $8
; CHECK: ret
define <4 x float> @test14(<4 x float> %a, <4 x float> %b) {
%1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 5, i32 5>
- %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
+ %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x float> %2
}
; FIXME: this should be lowered as a single movhlps. However, the backend
; wrongly thinks that shuffle mask [6,7,2,3] is not legal. Therefore, we
-; end up with the sub-optimal sequence 'pshufd, blendps'.
+; end up with the sub-optimal sequence 'pshufd, palignr'.
; CHECK-LABEL: test14
; Mask: [6,7,2,3]
; CHECK: pshufd $94
-; CHECK: blendps $12
+; CHECK: palignr $8
; CHECK: ret
define <4 x float> @test15(<4 x float> %a, <4 x float> %b) {
define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) {
%1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 6, i32 7, i32 5, i32 5>
- %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
+ %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x i32> %2
}
; FIXME: this should be lowered as a single movhlps. However, the backend
; CHECK-LABEL: test19
; Mask: [6,7,2,3]
; CHECK: pshufd $94
-; CHECK: blendps $12
+; CHECK: palignr $8
; CHECK: ret
define <4 x i32> @test20(<4 x i32> %a, <4 x i32> %b) {