{ X86::MOVAPSrr, X86::MOVAPDrr, X86::MOVDQArr },
{ X86::MOVUPSmr, X86::MOVUPDmr, X86::MOVDQUmr },
{ X86::MOVUPSrm, X86::MOVUPDrm, X86::MOVDQUrm },
+ { X86::MOVLPSmr, X86::MOVLPDmr, X86::MOVPQI2QImr },
{ X86::MOVNTPSmr, X86::MOVNTPDmr, X86::MOVNTDQmr },
{ X86::ANDNPSrm, X86::ANDNPDrm, X86::PANDNrm },
{ X86::ANDNPSrr, X86::ANDNPDrr, X86::PANDNrr },
{ X86::VMOVAPSrr, X86::VMOVAPDrr, X86::VMOVDQArr },
{ X86::VMOVUPSmr, X86::VMOVUPDmr, X86::VMOVDQUmr },
{ X86::VMOVUPSrm, X86::VMOVUPDrm, X86::VMOVDQUrm },
+ // TODO: Add the AVX versions of MOVLPSmr
{ X86::VMOVNTPSmr, X86::VMOVNTPDmr, X86::VMOVNTDQmr },
{ X86::VANDNPSrm, X86::VANDNPDrm, X86::VPANDNrm },
{ X86::VANDNPSrr, X86::VANDNPDrr, X86::VPANDNrr },
}
; CHECK-LABEL: zero_test
-; CHECK: pxor %xmm0, %xmm0
+; CHECK: xorps %xmm0, %xmm0
; CHECK: ret
define void @zero_test() {
; CHECK: pmovzxwd
%A27 = load <4 x i16>, <4 x i16>* %in, align 4
%A28 = add <4 x i16> %A27, %A27
-; CHECK: movlpd
+; CHECK: movq
store <4 x i16> %A28, <4 x i16>* %in, align 4
ret void
; CHECK: ret
BB:
store <2 x i32> zeroinitializer, <2 x i32>* %ptr
ret void
-;CHECK: movlpd
+;CHECK: movlps
;CHECK: ret
}
--- /dev/null
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse2 | FileCheck %s --check-prefix=SSE
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=avx | FileCheck %s --check-prefix=AVX
+
+; Verify that we select the correct version of the instruction that stores the low 64-bits
+; of a 128-bit vector. We want to avoid int/fp domain crossing penalties, so ignore the
+; bitcast ops and choose:
+;
+; movlps for floats
+; movlpd for doubles
+; movq for integers
+
+define void @store_floats(<4 x float> %x, i64* %p) {
+; SSE-LABEL: store_floats:
+; SSE: # BB#0:
+; SSE-NEXT: addps %xmm0, %xmm0
+; SSE-NEXT: movlps %xmm0, (%rdi)
+; SSE-NEXT: retq
+;
+; AVX-LABEL: store_floats:
+; AVX: # BB#0:
+; AVX-NEXT: vaddps %xmm0, %xmm0, %xmm0
+
+
+; !!! FIXME - the AVX version is not handled correctly.
+; AVX-NEXT: vmovq %xmm0, (%rdi)
+
+
+; AVX-NEXT: retq
+ %a = fadd <4 x float> %x, %x
+ %b = shufflevector <4 x float> %a, <4 x float> undef, <2 x i32> <i32 0, i32 1>
+ %c = bitcast <2 x float> %b to i64
+ store i64 %c, i64* %p
+ ret void
+}
+
+define void @store_double(<2 x double> %x, i64* %p) {
+; SSE-LABEL: store_double:
+; SSE: # BB#0:
+; SSE-NEXT: addpd %xmm0, %xmm0
+; SSE-NEXT: movlpd %xmm0, (%rdi)
+; SSE-NEXT: retq
+;
+; AVX-LABEL: store_double:
+; AVX: # BB#0:
+; AVX-NEXT: vaddpd %xmm0, %xmm0, %xmm0
+; AVX-NEXT: vmovlpd %xmm0, (%rdi)
+; AVX-NEXT: retq
+ %a = fadd <2 x double> %x, %x
+ %b = extractelement <2 x double> %a, i32 0
+ %c = bitcast double %b to i64
+ store i64 %c, i64* %p
+ ret void
+}
+
+define void @store_int(<4 x i32> %x, <2 x float>* %p) {
+; SSE-LABEL: store_int:
+; SSE: # BB#0:
+; SSE-NEXT: paddd %xmm0, %xmm0
+; SSE-NEXT: movq %xmm0, (%rdi)
+; SSE-NEXT: retq
+;
+; AVX-LABEL: store_int:
+; AVX: # BB#0:
+; AVX-NEXT: vpaddd %xmm0, %xmm0, %xmm0
+; AVX-NEXT: vmovq %xmm0, (%rdi)
+; AVX-NEXT: retq
+ %a = add <4 x i32> %x, %x
+ %b = shufflevector <4 x i32> %a, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
+ %c = bitcast <2 x i32> %b to <2 x float>
+ store <2 x float> %c, <2 x float>* %p
+ ret void
+}
+
define void @test_x86_sse2_storel_dq(i8* %a0, <4 x i32> %a1) {
; CHECK: test_x86_sse2_storel_dq
; CHECK: movl
- ; CHECK: movq
+ ; CHECK: movlps
call void @llvm.x86.sse2.storel.dq(i8* %a0, <4 x i32> %a1)
ret void
}
; CHECK-NEXT: shll $12, %ecx
; CHECK-NEXT: movd %ecx, %xmm0
; CHECK-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
-; CHECK-NEXT: movlpd %xmm0, (%eax)
+; CHECK-NEXT: movq %xmm0, (%eax)
; CHECK-NEXT: retl
%tmp12 = shl i32 %a, 12
%tmp21 = insertelement <2 x i32> undef, i32 %tmp12, i32 1
; X86-32: ## BB#0:
; X86-32: movd {{[0-9]+}}(%esp), %xmm0
; X86-32-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
-; X86-32-NEXT: movlpd %xmm0, (%esp)
+; X86-32-NEXT: movq %xmm0, (%esp)
; X86-32-NEXT: movq (%esp), %mm0
; X86-32-NEXT: addl $12, %esp
; X86-32-NEXT: retl
define void @test1() {
;CHECK-LABEL: @test1
-;CHECK: xorpd
+;CHECK: xorps
store <1 x i64> zeroinitializer, <1 x i64>* @M1
store <2 x i32> zeroinitializer, <2 x i32>* @M2
ret void
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; X32-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
-; X32-NEXT: movlpd %xmm0, (%eax)
+; X32-NEXT: movq %xmm0, (%eax)
; X32-NEXT: retl
;
; X64-LABEL: test0:
; X32-NEXT: .cfi_def_cfa_offset 24
; X32-NEXT: Ltmp2:
; X32-NEXT: .cfi_offset %edi, -8
-; X32-NEXT: xorpd %xmm0, %xmm0
-; X32-NEXT: movlpd %xmm0, (%esp)
+; X32-NEXT: xorps %xmm0, %xmm0
+; X32-NEXT: movlps %xmm0, (%esp)
; X32-NEXT: movq (%esp), %mm0
; X32-NEXT: pshuflw {{.*#+}} xmm0 = mem[0,2,2,3,4,5,6,7]
; X32-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,6,7]
; X32-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
-; X32-NEXT: movlpd %xmm0, {{[0-9]+}}(%esp)
+; X32-NEXT: movq %xmm0, {{[0-9]+}}(%esp)
; X32-NEXT: movq {{[0-9]+}}(%esp), %mm1
; X32-NEXT: xorl %edi, %edi
; X32-NEXT: maskmovq %mm1, %mm0
;
; X64-LABEL: test1:
; X64: ## BB#0: ## %entry
-; X64-NEXT: pxor %xmm0, %xmm0
-; X64-NEXT: movq %xmm0, -{{[0-9]+}}(%rsp)
+; X64-NEXT: xorps %xmm0, %xmm0
+; X64-NEXT: movlps %xmm0, -{{[0-9]+}}(%rsp)
; X64-NEXT: movq -{{[0-9]+}}(%rsp), %mm0
; X64-NEXT: pshuflw {{.*#+}} xmm0 = mem[0,2,2,3,4,5,6,7]
; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,6,7]
; CHECK: movl
; CHECK: paddw
-; CHECK: movlpd
+; CHECK: movq
+
+; FIXME - if this test cares about scheduling, why isn't it being checked?
; Scheduler causes produce a different instruction order
; ATOM: movl
; ATOM: paddw
-; ATOM: movlpd
+; ATOM: movq
; bitcast a v4i16 to v2i32
; CHECK-NEXT: psraw $8
; CHECK-NEXT: psraw $2
; CHECK-NEXT: pshufb
-; CHECK-NEXT: movlpd
+; CHECK-NEXT: movq
;
; FIXME: We shouldn't require both a movd and an insert.
; CHECK-WIDE: %forbody
; RUN: llc < %s -march=x86 -mattr=+sse4.2 | FileCheck %s
; CHECK: movl
-; CHECK: movlpd
+; CHECK: movq
; bitcast a i64 to v2i32
define void @convert(<2 x i32>* %dst.addr, i64 %src) nounwind {
; CHECK-NEXT: movl {{[0-9]+}}(%esp), %eax
; CHECK-NEXT: movdqa {{.*#+}} xmm0 = [33,33,33,33,33,33,33,33]
; CHECK-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14,u,u,u,u,u,u,u,u]
-; CHECK-NEXT: movlpd %xmm0, (%eax)
+; CHECK-NEXT: movq %xmm0, (%eax)
; CHECK-NEXT: retl
%v = shufflevector <2 x i8> <i8 4, i8 33>, <2 x i8> undef, <8 x i32> <i32 1, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
store <8 x i8> %v, <8 x i8>* %p, align 8