int Align = align;
}
+/// CCAssignToStackABISizeAlign - This action always matches: it assigns
+/// the value to a stack slot of the ABISize and ABIAlignment for the type,
+/// which may depend on the target or subtarget.
+/// "ignored" is here because an empty arg list does not work.
+class CCAssignToStackABISizeAlign<int ignored> : CCAction {
+}
+
/// CCStructAssign - This action always matches: it will use the C ABI and
/// the register availability to decided whether to assign to a set of
/// registers or to a stack slot.
// 8-byte aligned if there are no more registers to hold them.
CCIfType<[i32, i64, f32, f64], CCAssignToStack<8, 8>>,
- // Long doubles get 16-byte stack slots that are 16-byte aligned.
+ // Long doubles get stack slots whose size and alignment depends on the
+ // subtarget.
+ CCIfType<[f80], CCAssignToStackABISizeAlign<0>>,
+
// Vectors get 16-byte stack slots that are 16-byte aligned.
- CCIfType<[f80, v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
- CCAssignToStack<16, 16>>,
+ CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCAssignToStack<16, 16>>,
// __m64 vectors get 8-byte stack slots that are 8-byte aligned.
CCIfType<[v8i8, v4i16, v2i32, v1i64], CCAssignToStack<8, 8>>
// Doubles get 8-byte slots that are 4-byte aligned.
CCIfType<[f64], CCAssignToStack<8, 4>>,
- // Long doubles get 16-byte slots that are 4-byte aligned.
- CCIfType<[f80], CCAssignToStack<16, 4>>,
+ // Long doubles get slots whose size and alignment depends on the
+ // subtarget.
+ CCIfType<[f80], CCAssignToStackABISizeAlign<0>>,
// The first 4 vector arguments are passed in XMM registers.
CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
O << IndentStr << "State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset"
<< Counter << ", LocVT, LocInfo));\n";
O << IndentStr << "return false;\n";
+ } else if (Action->isSubClassOf("CCAssignToStackABISizeAlign")) {
+ O << IndentStr << "unsigned Offset" << ++Counter
+ << " = State.AllocateStack(State.getTarget().getTargetData()"
+ "->getABITypeSize(MVT::getTypeForValueType(LocVT)),\n";
+ O << IndentStr << " State.getTarget().getTargetData()"
+ "->getABITypeAlignment(MVT::getTypeForValueType(LocVT)));\n";
+ O << IndentStr << "State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset"
+ << Counter << ", LocVT, LocInfo));\n";
+ O << IndentStr << "return false;\n";
} else if (Action->isSubClassOf("CCPromoteToType")) {
Record *DestTy = Action->getValueAsDef("DestTy");
O << IndentStr << "LocVT = " << getEnumName(getValueType(DestTy)) <<";\n";