++instrIter)
{
Instruction *instr = *instrIter;
- if (! instr->isPHINode())
- (void) this->buildTreeForInstruction(instr);
+ (void) this->buildTreeForInstruction(instr);
}
}
this->noteTreeNodeForInstr(instr, treeNode);
// If the instruction has more than 2 instruction operands,
- // then we will not add any children. This assumes that instructions
- // like 'call' that have more than 2 instruction operands do not
- // ever get combined with the instructions that compute the operands.
- // Note that we only count operands of type instruction and not other
- // values such as branch labels for a branch or switch instruction.
+ // then we need to create artificial list nodes to hold them.
+ // (Note that we only not count operands that get tree nodes, and not
+ // others such as branch labels for a branch or switch instruction.)
//
// To do this efficiently, we'll walk all operands, build treeNodes
- // for all instruction operands and save them in an array, and then
- // insert children at the end if there are not more than 2.
+ // for all appropriate operands and save them in an array. We then
+ // insert children at the end, creating list nodes where needed.
// As a performance optimization, allocate a child array only
// if a fixed array is too small.
//
//
// Walk the operands of the instruction
//
- for (Instruction::op_iterator opIter = instr->op_begin();
- opIter != instr->op_end();
- ++opIter)
+ for (Instruction::op_iterator O=instr->op_begin(); O != instr->op_end(); ++O)
{
- Value* operand = *opIter;
+ Value* operand = *O;
// Check if the operand is a data value, not an branch label, type,
// method or module. If the operand is an address type (i.e., label
|| operand->getValueType() == Value::MethodVal)
&& ! instr->isTerminator());
- if (/* (*opIter) != NULL
- &&*/ includeAddressOperand
- || operand->getValueType() == Value::InstructionVal
- || operand->getValueType() == Value::ConstantVal
- || operand->getValueType() == Value::MethodArgumentVal)
+ if ( includeAddressOperand
+ || operand->getValueType() == Value::InstructionVal
+ || operand->getValueType() == Value::ConstantVal
+ || operand->getValueType() == Value::MethodArgumentVal)
{// This operand is a data value
// An instruction that computes the incoming value is added as a
// child of the current instruction if:
// the value has only a single use
- // AND both instructions are in the same basic block
- // AND the instruction is not a PHI
+ // AND both instructions are in the same basic block.
//
// (Note that if the value has only a single use (viz., `instr'),
// the def of the value can be safely moved just before instr
InstrTreeNode* opTreeNode;
if (operand->getValueType() == Value::InstructionVal
&& operand->use_size() == 1
- && ((Instruction*)operand)->getParent() == instr->getParent()
- && ! ((Instruction*)operand)->isPHINode())
+ && ((Instruction*)operand)->getParent() == instr->getParent())
{
// Recursively create a treeNode for it.
opTreeNode =this->buildTreeForInstruction((Instruction*)operand);
if (numChildren > 2)
{
unsigned instrOpcode = treeNode->getInstruction()->getOpcode();
- assert(instrOpcode == Instruction::Call ||
+ assert(instrOpcode == Instruction::PHINode ||
+ instrOpcode == Instruction::Call ||
instrOpcode == Instruction::Load ||
instrOpcode == Instruction::Store ||
instrOpcode == Instruction::GetElementPtr);
++instrIter)
{
Instruction *instr = *instrIter;
- if (! instr->isPHINode())
- (void) this->buildTreeForInstruction(instr);
+ (void) this->buildTreeForInstruction(instr);
}
}
this->noteTreeNodeForInstr(instr, treeNode);
// If the instruction has more than 2 instruction operands,
- // then we will not add any children. This assumes that instructions
- // like 'call' that have more than 2 instruction operands do not
- // ever get combined with the instructions that compute the operands.
- // Note that we only count operands of type instruction and not other
- // values such as branch labels for a branch or switch instruction.
+ // then we need to create artificial list nodes to hold them.
+ // (Note that we only not count operands that get tree nodes, and not
+ // others such as branch labels for a branch or switch instruction.)
//
// To do this efficiently, we'll walk all operands, build treeNodes
- // for all instruction operands and save them in an array, and then
- // insert children at the end if there are not more than 2.
+ // for all appropriate operands and save them in an array. We then
+ // insert children at the end, creating list nodes where needed.
// As a performance optimization, allocate a child array only
// if a fixed array is too small.
//
//
// Walk the operands of the instruction
//
- for (Instruction::op_iterator opIter = instr->op_begin();
- opIter != instr->op_end();
- ++opIter)
+ for (Instruction::op_iterator O=instr->op_begin(); O != instr->op_end(); ++O)
{
- Value* operand = *opIter;
+ Value* operand = *O;
// Check if the operand is a data value, not an branch label, type,
// method or module. If the operand is an address type (i.e., label
|| operand->getValueType() == Value::MethodVal)
&& ! instr->isTerminator());
- if (/* (*opIter) != NULL
- &&*/ includeAddressOperand
- || operand->getValueType() == Value::InstructionVal
- || operand->getValueType() == Value::ConstantVal
- || operand->getValueType() == Value::MethodArgumentVal)
+ if ( includeAddressOperand
+ || operand->getValueType() == Value::InstructionVal
+ || operand->getValueType() == Value::ConstantVal
+ || operand->getValueType() == Value::MethodArgumentVal)
{// This operand is a data value
// An instruction that computes the incoming value is added as a
// child of the current instruction if:
// the value has only a single use
- // AND both instructions are in the same basic block
- // AND the instruction is not a PHI
+ // AND both instructions are in the same basic block.
//
// (Note that if the value has only a single use (viz., `instr'),
// the def of the value can be safely moved just before instr
InstrTreeNode* opTreeNode;
if (operand->getValueType() == Value::InstructionVal
&& operand->use_size() == 1
- && ((Instruction*)operand)->getParent() == instr->getParent()
- && ! ((Instruction*)operand)->isPHINode())
+ && ((Instruction*)operand)->getParent() == instr->getParent())
{
// Recursively create a treeNode for it.
opTreeNode =this->buildTreeForInstruction((Instruction*)operand);
if (numChildren > 2)
{
unsigned instrOpcode = treeNode->getInstruction()->getOpcode();
- assert(instrOpcode == Instruction::Call ||
+ assert(instrOpcode == Instruction::PHINode ||
+ instrOpcode == Instruction::Call ||
instrOpcode == Instruction::Load ||
instrOpcode == Instruction::Store ||
instrOpcode == Instruction::GetElementPtr);