// For now, check for and handle just the most trivial case: an
// unconditional fall-through branch.
- if (BI->isUnconditional() &&
- next(MachineFunction::iterator(MBB))->getBasicBlock() ==
- BI->getSuccessor(0)) {
- MBB->addSuccessor(next(MachineFunction::iterator(MBB)));
- break;
+ if (BI->isUnconditional()) {
+ MachineFunction::iterator NextMBB =
+ next(MachineFunction::iterator(MBB));
+ if (NextMBB != MF->end() &&
+ NextMBB->getBasicBlock() == BI->getSuccessor(0)) {
+ MBB->addSuccessor(NextMBB);
+ break;
+ }
}
// Something more complicated. Halt "fast" selection and bail.