--- /dev/null
+//===- llvm/Analysis/InstForest.h - Partition Method into forest -*- C++ -*--=//
+//
+// This interface is used to partition a method into a forest of instruction
+// trees, where the following invariants hold:
+//
+// 1. The instructions in a tree are all related to each other through use
+// relationships.
+// 2. All instructions in a tree are members of the same basic block
+// 3. All instructions in a tree (with the exception of the root), may have only
+// a single user.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_INSTFOREST_H
+#define LLVM_ANALYSIS_INSTFOREST_H
+
+#include "llvm/Support/Tree.h"
+#include "llvm/Instruction.h"
+#include <map>
+
+namespace analysis {
+
+template <class Payload> class InstTreeNode;
+template<class Payload> class InstForest;
+
+
+//===----------------------------------------------------------------------===//
+// Class InstTreeNode
+//===----------------------------------------------------------------------===//
+//
+// There is an instance of this class for each node in the instruction forest.
+// There should be a node for every instruction in the tree, as well as
+// Temporary nodes that correspond to other trees in the forest and to variables
+// and global variables. Constants have their own special node.
+//
+template<class Payload>
+class InstTreeNode :
+ public Tree<InstTreeNode<Payload>, pair<pair<Value*, char>, Payload> > {
+
+ friend class InstForest<Payload>;
+ typedef Tree<InstTreeNode<Payload>, pair<pair<Value*, char>, Payload> > super;
+
+ // Constants used for the node type value
+ enum NodeTypeTy {
+ ConstNode = Value::ConstantVal,
+ BasicBlockNode = Value::BasicBlockVal,
+ InstructionNode = Value::InstructionVal,
+ TemporaryNode = -1
+ };
+
+ // Helper functions to make accessing our data nicer...
+ const Value *getValue() const { return getTreeData().first.first; }
+ Value *getValue() { return getTreeData().first.first; }
+ enum NodeTypeTy getNodeType() const {
+ return (enum NodeTypeTy)getTreeData().first.second;
+ }
+
+ InstTreeNode(const InstTreeNode &); // Do not implement
+ void operator=(const InstTreeNode &); // Do not implement
+
+ // Only creatable by InstForest
+ InstTreeNode(InstForest<Payload> &IF, Value *V, InstTreeNode *Parent);
+ bool CanMergeInstIntoTree(Instruction *Inst);
+public:
+ // Accessor functions...
+ inline Payload &getData() { return getTreeData().second; }
+ inline const Payload &getData() const { return getTreeData().second; }
+
+ // Type checking functions...
+ inline bool isConstant() const { return getNodeType() == ConstNode; }
+ inline bool isBasicBlock() const { return getNodeType() == BasicBlockNode; }
+ inline bool isInstruction() const { return getNodeType() == InstructionNode; }
+ inline bool isTemporary() const { return getNodeType() == TemporaryNode; }
+
+ // Accessors for different node types...
+ inline ConstPoolVal *getConstant() {
+ return getValue()->castConstantAsserting();
+ }
+ inline const ConstPoolVal *getConstant() const {
+ return getValue()->castConstantAsserting();
+ }
+ inline BasicBlock *getBasicBlock() {
+ return getValue()->castBasicBlockAsserting();
+ }
+ inline const BasicBlock *getBasicBlock() const {
+ return getValue()->castBasicBlockAsserting();
+ }
+ inline Instruction *getInstruction() {
+ assert(isInstruction() && "getInstruction() on non instruction node!");
+ return getValue()->castInstructionAsserting();
+ }
+ inline const Instruction *getInstruction() const {
+ assert(isInstruction() && "getInstruction() on non instruction node!");
+ return getValue()->castInstructionAsserting();
+ }
+ inline Instruction *getTemporary() {
+ assert(isTemporary() && "getTemporary() on non temporary node!");
+ return getValue()->castInstructionAsserting();
+ }
+ inline const Instruction *getTemporary() const {
+ assert(isTemporary() && "getTemporary() on non temporary node!");
+ return getValue()->castInstructionAsserting();
+ }
+
+public:
+ // print - Called by operator<< below...
+ void print(ostream &o, unsigned Indent) const {
+ o << string(Indent*2, ' ');
+ switch (getNodeType()) {
+ case ConstNode : o << "Constant : "; break;
+ case BasicBlockNode : o << "BasicBlock : " << getValue()->getName() << endl;
+ return;
+ case InstructionNode: o << "Instruction: "; break;
+ case TemporaryNode : o << "Temporary : "; break;
+ default: o << "UNKNOWN NODE TYPE: " << getNodeType() << endl; abort();
+ }
+
+ o << getValue();
+ if (!getValue()->isInstruction()) o << "\n";
+
+ for (unsigned i = 0; i < getNumChildren(); ++i)
+ getChild(i)->print(o, Indent+1);
+ }
+};
+
+template<class Payload>
+inline ostream &operator<<(ostream &o, const InstTreeNode<Payload> *N) {
+ N->print(o, 0); return o;
+}
+
+//===----------------------------------------------------------------------===//
+// Class InstForest
+//===----------------------------------------------------------------------===//
+//
+// This class represents the instruction forest itself. It exposes iterators
+// to an underlying vector of Instruction Trees. Each root of the tree is
+// guaranteed to be an instruction node. The constructor builds the forest.
+//
+template<class Payload>
+class InstForest : public vector<InstTreeNode<Payload> *> {
+ friend class InstTreeNode<Payload>;
+
+ // InstMap - Map contains entries for ALL instructions in the method and the
+ // InstTreeNode that they correspond to.
+ //
+ map<Instruction*, InstTreeNode<Payload> *> InstMap;
+
+ void addInstMapping(Instruction *I, InstTreeNode<Payload> *IN) {
+ InstMap.insert(make_pair(I, IN));
+ }
+
+ void removeInstFromRootList(Instruction *I) {
+ for (unsigned i = size(); i > 0; --i)
+ if (operator[](i-1)->getValue() == I) {
+ erase(begin()+i-1);
+ return;
+ }
+ }
+
+public:
+ // ctor - Create an instruction forest for the specified method...
+ InstForest(Method *M) {
+ for (Method::inst_iterator I = M->inst_begin(), E = M->inst_end();
+ I != E; ++I) {
+ Instruction *Inst = *I;
+ if (!getInstNode(Inst)) // Do we already have a tree for this inst?
+ push_back(new InstTreeNode<Payload>(*this, Inst, 0)); // No create one!
+ // InstTreeNode ctor automatically adds the created node into our InstMap
+ }
+ }
+
+ // dtor - Free the trees...
+ ~InstForest() {
+ for (unsigned i = size(); i > 0; --i)
+ delete operator[](i-1);
+ }
+
+ // getInstNode - Return the instruction node that corresponds to the specified
+ // instruction... This node may be embeded in a larger tree, in which case
+ // the parent pointer can be used to find the root of the tree.
+ //
+ inline InstTreeNode<Payload> *getInstNode(Instruction *Inst) {
+ map<Instruction*, InstTreeNode<Payload> *>::iterator I = InstMap.find(Inst);
+ if (I != InstMap.end()) return I->second;
+ return 0;
+ }
+ inline const InstTreeNode<Payload> *getInstNode(const Instruction *Inst)const{
+ map<Instruction*, InstTreeNode<Payload>*>::const_iterator I =
+ InstMap.find(Inst);
+ if (I != InstMap.end()) return I->second;
+ return 0;
+ }
+
+ // print - Called by operator<< below...
+ void print(ostream &out) const {
+ for (const_iterator I = begin(), E = end(); I != E; ++I)
+ out << *I;
+ }
+};
+
+template<class Payload>
+inline ostream &operator<<(ostream &o, const InstForest<Payload> &IF) {
+ IF.print(o); return o;
+}
+
+
+//===----------------------------------------------------------------------===//
+// Method Implementations
+//===----------------------------------------------------------------------===//
+
+// CanMergeInstIntoTree - Return true if it is allowed to merge the specified
+// instruction into 'this' instruction tree. This is allowed iff:
+// 1. The instruction is in the same basic block as the current one
+// 2. The instruction has only one use
+//
+template <class Payload>
+bool InstTreeNode<Payload>::CanMergeInstIntoTree(Instruction *I) {
+ if (I->use_size() > 1) return false;
+ return I->getParent() == getValue()->castInstructionAsserting()->getParent();
+}
+
+
+// InstTreeNode ctor - This constructor creates the instruction tree for the
+// specified value. If the value is an instruction, it recursively creates the
+// internal/child nodes and adds them to the instruction forest.
+//
+template <class Payload>
+InstTreeNode<Payload>::InstTreeNode(InstForest<Payload> &IF, Value *V,
+ InstTreeNode *Parent) : super(Parent) {
+ getTreeData().first.first = V; // Save tree node
+
+ if (!V->isInstruction()) {
+ assert((V->isConstant() || V->isBasicBlock() ||
+ V->isMethodArgument() || V->isGlobal()) &&
+ "Unrecognized value type for InstForest Partition!");
+ if (V->isConstant())
+ getTreeData().first.second = ConstNode;
+ else if (V->isBasicBlock())
+ getTreeData().first.second = BasicBlockNode;
+ else
+ getTreeData().first.second = TemporaryNode;
+
+ return;
+ }
+
+ // Must be an instruction then... see if we can include it in this tree!
+ Instruction *I = V->castInstructionAsserting();
+ if (Parent && !Parent->CanMergeInstIntoTree(I)) {
+ // Not root node of tree, but mult uses?
+ getTreeData().first.second = TemporaryNode; // Must be a temporary!
+ return;
+ }
+
+ // Otherwise, we are an internal instruction node. We must process our
+ // uses and add them as children of this node.
+ //
+ vector<InstTreeNode*> Children;
+
+ // Make sure that the forest knows about us!
+ IF.addInstMapping(I, this);
+
+ // Walk the operands of the instruction adding children for all of the uses
+ // of the instruction...
+ //
+ for (Instruction::op_iterator OI = I->op_begin(); OI != I->op_end(); ++OI) {
+ Value *Operand = *OI;
+ InstTreeNode<Payload> *IN = IF.getInstNode(Operand->castInstruction());
+ if (IN && CanMergeInstIntoTree(Operand->castInstructionAsserting())) {
+ Children.push_back(IN);
+ IF.removeInstFromRootList(Operand->castInstructionAsserting());
+ } else {
+ // No node for this child yet... create one now!
+ Children.push_back(new InstTreeNode(IF, *OI, this));
+ }
+ }
+
+ setChildren(Children);
+ getTreeData().first.second = InstructionNode;
+}
+
+} // End namespace analysis
+
+
+#endif
+