///
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Scalar/SROA.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
-#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/AssumptionCache.h"
+#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/PtrUseVisitor.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DebugInfo.h"
#include "llvm/IR/DerivedTypes.h"
-#include "llvm/IR/Dominators.h"
-#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InstVisitor.h"
#include "llvm/IR/Instructions.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/TimeValue.h"
#include "llvm/Support/raw_ostream.h"
+#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#endif
using namespace llvm;
+using namespace llvm::sroa;
#define DEBUG_TYPE "sroa"
template <> struct isPodLike<Slice> { static const bool value = true; };
}
-namespace {
/// \brief Representation of the alloca slices.
///
/// This class represents the slices of an alloca which are formed by its
/// for the slices used and we reflect that in this structure. The uses are
/// stored, sorted by increasing beginning offset and with unsplittable slices
/// starting at a particular offset before splittable slices.
-class AllocaSlices {
+class llvm::sroa::AllocaSlices {
public:
/// \brief Construct the slices of a particular alloca.
AllocaSlices(const DataLayout &DL, AllocaInst &AI);
std::inplace_merge(Slices.begin(), SliceI, Slices.end());
}
- // Forward declare an iterator to befriend it.
+ // Forward declare the iterator and range accessor for walking the
+ // partitions.
class partition_iterator;
-
- /// \brief A partition of the slices.
- ///
- /// An ephemeral representation for a range of slices which can be viewed as
- /// a partition of the alloca. This range represents a span of the alloca's
- /// memory which cannot be split, and provides access to all of the slices
- /// overlapping some part of the partition.
- ///
- /// Objects of this type are produced by traversing the alloca's slices, but
- /// are only ephemeral and not persistent.
- class Partition {
- private:
- friend class AllocaSlices;
- friend class AllocaSlices::partition_iterator;
-
- /// \brief The beginning and ending offsets of the alloca for this
- /// partition.
- uint64_t BeginOffset, EndOffset;
-
- /// \brief The start end end iterators of this partition.
- iterator SI, SJ;
-
- /// \brief A collection of split slice tails overlapping the partition.
- SmallVector<Slice *, 4> SplitTails;
-
- /// \brief Raw constructor builds an empty partition starting and ending at
- /// the given iterator.
- Partition(iterator SI) : SI(SI), SJ(SI) {}
-
- public:
- /// \brief The start offset of this partition.
- ///
- /// All of the contained slices start at or after this offset.
- uint64_t beginOffset() const { return BeginOffset; }
-
- /// \brief The end offset of this partition.
- ///
- /// All of the contained slices end at or before this offset.
- uint64_t endOffset() const { return EndOffset; }
-
- /// \brief The size of the partition.
- ///
- /// Note that this can never be zero.
- uint64_t size() const {
- assert(BeginOffset < EndOffset && "Partitions must span some bytes!");
- return EndOffset - BeginOffset;
- }
-
- /// \brief Test whether this partition contains no slices, and merely spans
- /// a region occupied by split slices.
- bool empty() const { return SI == SJ; }
-
- /// \name Iterate slices that start within the partition.
- /// These may be splittable or unsplittable. They have a begin offset >= the
- /// partition begin offset.
- /// @{
- // FIXME: We should probably define a "concat_iterator" helper and use that
- // to stitch together pointee_iterators over the split tails and the
- // contiguous iterators of the partition. That would give a much nicer
- // interface here. We could then additionally expose filtered iterators for
- // split, unsplit, and unsplittable splices based on the usage patterns.
- iterator begin() const { return SI; }
- iterator end() const { return SJ; }
- /// @}
-
- /// \brief Get the sequence of split slice tails.
- ///
- /// These tails are of slices which start before this partition but are
- /// split and overlap into the partition. We accumulate these while forming
- /// partitions.
- ArrayRef<Slice *> splitSliceTails() const { return SplitTails; }
- };
-
- /// \brief An iterator over partitions of the alloca's slices.
- ///
- /// This iterator implements the core algorithm for partitioning the alloca's
- /// slices. It is a forward iterator as we don't support backtracking for
- /// efficiency reasons, and re-use a single storage area to maintain the
- /// current set of split slices.
- ///
- /// It is templated on the slice iterator type to use so that it can operate
- /// with either const or non-const slice iterators.
- class partition_iterator
- : public iterator_facade_base<partition_iterator,
- std::forward_iterator_tag, Partition> {
- friend class AllocaSlices;
-
- /// \brief Most of the state for walking the partitions is held in a class
- /// with a nice interface for examining them.
- Partition P;
-
- /// \brief We need to keep the end of the slices to know when to stop.
- AllocaSlices::iterator SE;
-
- /// \brief We also need to keep track of the maximum split end offset seen.
- /// FIXME: Do we really?
- uint64_t MaxSplitSliceEndOffset;
-
- /// \brief Sets the partition to be empty at given iterator, and sets the
- /// end iterator.
- partition_iterator(AllocaSlices::iterator SI, AllocaSlices::iterator SE)
- : P(SI), SE(SE), MaxSplitSliceEndOffset(0) {
- // If not already at the end, advance our state to form the initial
- // partition.
- if (SI != SE)
- advance();
- }
-
- /// \brief Advance the iterator to the next partition.
- ///
- /// Requires that the iterator not be at the end of the slices.
- void advance() {
- assert((P.SI != SE || !P.SplitTails.empty()) &&
- "Cannot advance past the end of the slices!");
-
- // Clear out any split uses which have ended.
- if (!P.SplitTails.empty()) {
- if (P.EndOffset >= MaxSplitSliceEndOffset) {
- // If we've finished all splits, this is easy.
- P.SplitTails.clear();
- MaxSplitSliceEndOffset = 0;
- } else {
- // Remove the uses which have ended in the prior partition. This
- // cannot change the max split slice end because we just checked that
- // the prior partition ended prior to that max.
- P.SplitTails.erase(
- std::remove_if(
- P.SplitTails.begin(), P.SplitTails.end(),
- [&](Slice *S) { return S->endOffset() <= P.EndOffset; }),
- P.SplitTails.end());
- assert(std::any_of(P.SplitTails.begin(), P.SplitTails.end(),
- [&](Slice *S) {
- return S->endOffset() == MaxSplitSliceEndOffset;
- }) &&
- "Could not find the current max split slice offset!");
- assert(std::all_of(P.SplitTails.begin(), P.SplitTails.end(),
- [&](Slice *S) {
- return S->endOffset() <= MaxSplitSliceEndOffset;
- }) &&
- "Max split slice end offset is not actually the max!");
- }
- }
-
- // If P.SI is already at the end, then we've cleared the split tail and
- // now have an end iterator.
- if (P.SI == SE) {
- assert(P.SplitTails.empty() && "Failed to clear the split slices!");
- return;
- }
-
- // If we had a non-empty partition previously, set up the state for
- // subsequent partitions.
- if (P.SI != P.SJ) {
- // Accumulate all the splittable slices which started in the old
- // partition into the split list.
- for (Slice &S : P)
- if (S.isSplittable() && S.endOffset() > P.EndOffset) {
- P.SplitTails.push_back(&S);
- MaxSplitSliceEndOffset =
- std::max(S.endOffset(), MaxSplitSliceEndOffset);
- }
-
- // Start from the end of the previous partition.
- P.SI = P.SJ;
-
- // If P.SI is now at the end, we at most have a tail of split slices.
- if (P.SI == SE) {
- P.BeginOffset = P.EndOffset;
- P.EndOffset = MaxSplitSliceEndOffset;
- return;
- }
-
- // If the we have split slices and the next slice is after a gap and is
- // not splittable immediately form an empty partition for the split
- // slices up until the next slice begins.
- if (!P.SplitTails.empty() && P.SI->beginOffset() != P.EndOffset &&
- !P.SI->isSplittable()) {
- P.BeginOffset = P.EndOffset;
- P.EndOffset = P.SI->beginOffset();
- return;
- }
- }
-
- // OK, we need to consume new slices. Set the end offset based on the
- // current slice, and step SJ past it. The beginning offset of the
- // partition is the beginning offset of the next slice unless we have
- // pre-existing split slices that are continuing, in which case we begin
- // at the prior end offset.
- P.BeginOffset = P.SplitTails.empty() ? P.SI->beginOffset() : P.EndOffset;
- P.EndOffset = P.SI->endOffset();
- ++P.SJ;
-
- // There are two strategies to form a partition based on whether the
- // partition starts with an unsplittable slice or a splittable slice.
- if (!P.SI->isSplittable()) {
- // When we're forming an unsplittable region, it must always start at
- // the first slice and will extend through its end.
- assert(P.BeginOffset == P.SI->beginOffset());
-
- // Form a partition including all of the overlapping slices with this
- // unsplittable slice.
- while (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset) {
- if (!P.SJ->isSplittable())
- P.EndOffset = std::max(P.EndOffset, P.SJ->endOffset());
- ++P.SJ;
- }
-
- // We have a partition across a set of overlapping unsplittable
- // partitions.
- return;
- }
-
- // If we're starting with a splittable slice, then we need to form
- // a synthetic partition spanning it and any other overlapping splittable
- // splices.
- assert(P.SI->isSplittable() && "Forming a splittable partition!");
-
- // Collect all of the overlapping splittable slices.
- while (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset &&
- P.SJ->isSplittable()) {
- P.EndOffset = std::max(P.EndOffset, P.SJ->endOffset());
- ++P.SJ;
- }
-
- // Back upiP.EndOffset if we ended the span early when encountering an
- // unsplittable slice. This synthesizes the early end offset of
- // a partition spanning only splittable slices.
- if (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset) {
- assert(!P.SJ->isSplittable());
- P.EndOffset = P.SJ->beginOffset();
- }
- }
-
- public:
- bool operator==(const partition_iterator &RHS) const {
- assert(SE == RHS.SE &&
- "End iterators don't match between compared partition iterators!");
-
- // The observed positions of partitions is marked by the P.SI iterator and
- // the emptiness of the split slices. The latter is only relevant when
- // P.SI == SE, as the end iterator will additionally have an empty split
- // slices list, but the prior may have the same P.SI and a tail of split
- // slices.
- if (P.SI == RHS.P.SI &&
- P.SplitTails.empty() == RHS.P.SplitTails.empty()) {
- assert(P.SJ == RHS.P.SJ &&
- "Same set of slices formed two different sized partitions!");
- assert(P.SplitTails.size() == RHS.P.SplitTails.size() &&
- "Same slice position with differently sized non-empty split "
- "slice tails!");
- return true;
- }
- return false;
- }
-
- partition_iterator &operator++() {
- advance();
- return *this;
- }
-
- Partition &operator*() { return P; }
- };
-
- /// \brief A forward range over the partitions of the alloca's slices.
- ///
- /// This accesses an iterator range over the partitions of the alloca's
- /// slices. It computes these partitions on the fly based on the overlapping
- /// offsets of the slices and the ability to split them. It will visit "empty"
- /// partitions to cover regions of the alloca only accessed via split
- /// slices.
- iterator_range<partition_iterator> partitions() {
- return make_range(partition_iterator(begin(), end()),
- partition_iterator(end(), end()));
- }
+ iterator_range<partition_iterator> partitions();
/// \brief Access the dead users for this alloca.
ArrayRef<Instruction *> getDeadUsers() const { return DeadUsers; }
/// the alloca.
SmallVector<Use *, 8> DeadOperands;
};
+
+/// \brief A partition of the slices.
+///
+/// An ephemeral representation for a range of slices which can be viewed as
+/// a partition of the alloca. This range represents a span of the alloca's
+/// memory which cannot be split, and provides access to all of the slices
+/// overlapping some part of the partition.
+///
+/// Objects of this type are produced by traversing the alloca's slices, but
+/// are only ephemeral and not persistent.
+class llvm::sroa::Partition {
+private:
+ friend class AllocaSlices;
+ friend class AllocaSlices::partition_iterator;
+
+ typedef AllocaSlices::iterator iterator;
+
+ /// \brief The beginning and ending offsets of the alloca for this
+ /// partition.
+ uint64_t BeginOffset, EndOffset;
+
+ /// \brief The start end end iterators of this partition.
+ iterator SI, SJ;
+
+ /// \brief A collection of split slice tails overlapping the partition.
+ SmallVector<Slice *, 4> SplitTails;
+
+ /// \brief Raw constructor builds an empty partition starting and ending at
+ /// the given iterator.
+ Partition(iterator SI) : SI(SI), SJ(SI) {}
+
+public:
+ /// \brief The start offset of this partition.
+ ///
+ /// All of the contained slices start at or after this offset.
+ uint64_t beginOffset() const { return BeginOffset; }
+
+ /// \brief The end offset of this partition.
+ ///
+ /// All of the contained slices end at or before this offset.
+ uint64_t endOffset() const { return EndOffset; }
+
+ /// \brief The size of the partition.
+ ///
+ /// Note that this can never be zero.
+ uint64_t size() const {
+ assert(BeginOffset < EndOffset && "Partitions must span some bytes!");
+ return EndOffset - BeginOffset;
+ }
+
+ /// \brief Test whether this partition contains no slices, and merely spans
+ /// a region occupied by split slices.
+ bool empty() const { return SI == SJ; }
+
+ /// \name Iterate slices that start within the partition.
+ /// These may be splittable or unsplittable. They have a begin offset >= the
+ /// partition begin offset.
+ /// @{
+ // FIXME: We should probably define a "concat_iterator" helper and use that
+ // to stitch together pointee_iterators over the split tails and the
+ // contiguous iterators of the partition. That would give a much nicer
+ // interface here. We could then additionally expose filtered iterators for
+ // split, unsplit, and unsplittable splices based on the usage patterns.
+ iterator begin() const { return SI; }
+ iterator end() const { return SJ; }
+ /// @}
+
+ /// \brief Get the sequence of split slice tails.
+ ///
+ /// These tails are of slices which start before this partition but are
+ /// split and overlap into the partition. We accumulate these while forming
+ /// partitions.
+ ArrayRef<Slice *> splitSliceTails() const { return SplitTails; }
+};
+
+/// \brief An iterator over partitions of the alloca's slices.
+///
+/// This iterator implements the core algorithm for partitioning the alloca's
+/// slices. It is a forward iterator as we don't support backtracking for
+/// efficiency reasons, and re-use a single storage area to maintain the
+/// current set of split slices.
+///
+/// It is templated on the slice iterator type to use so that it can operate
+/// with either const or non-const slice iterators.
+class AllocaSlices::partition_iterator
+ : public iterator_facade_base<partition_iterator, std::forward_iterator_tag,
+ Partition> {
+ friend class AllocaSlices;
+
+ /// \brief Most of the state for walking the partitions is held in a class
+ /// with a nice interface for examining them.
+ Partition P;
+
+ /// \brief We need to keep the end of the slices to know when to stop.
+ AllocaSlices::iterator SE;
+
+ /// \brief We also need to keep track of the maximum split end offset seen.
+ /// FIXME: Do we really?
+ uint64_t MaxSplitSliceEndOffset;
+
+ /// \brief Sets the partition to be empty at given iterator, and sets the
+ /// end iterator.
+ partition_iterator(AllocaSlices::iterator SI, AllocaSlices::iterator SE)
+ : P(SI), SE(SE), MaxSplitSliceEndOffset(0) {
+ // If not already at the end, advance our state to form the initial
+ // partition.
+ if (SI != SE)
+ advance();
+ }
+
+ /// \brief Advance the iterator to the next partition.
+ ///
+ /// Requires that the iterator not be at the end of the slices.
+ void advance() {
+ assert((P.SI != SE || !P.SplitTails.empty()) &&
+ "Cannot advance past the end of the slices!");
+
+ // Clear out any split uses which have ended.
+ if (!P.SplitTails.empty()) {
+ if (P.EndOffset >= MaxSplitSliceEndOffset) {
+ // If we've finished all splits, this is easy.
+ P.SplitTails.clear();
+ MaxSplitSliceEndOffset = 0;
+ } else {
+ // Remove the uses which have ended in the prior partition. This
+ // cannot change the max split slice end because we just checked that
+ // the prior partition ended prior to that max.
+ P.SplitTails.erase(
+ std::remove_if(
+ P.SplitTails.begin(), P.SplitTails.end(),
+ [&](Slice *S) { return S->endOffset() <= P.EndOffset; }),
+ P.SplitTails.end());
+ assert(std::any_of(P.SplitTails.begin(), P.SplitTails.end(),
+ [&](Slice *S) {
+ return S->endOffset() == MaxSplitSliceEndOffset;
+ }) &&
+ "Could not find the current max split slice offset!");
+ assert(std::all_of(P.SplitTails.begin(), P.SplitTails.end(),
+ [&](Slice *S) {
+ return S->endOffset() <= MaxSplitSliceEndOffset;
+ }) &&
+ "Max split slice end offset is not actually the max!");
+ }
+ }
+
+ // If P.SI is already at the end, then we've cleared the split tail and
+ // now have an end iterator.
+ if (P.SI == SE) {
+ assert(P.SplitTails.empty() && "Failed to clear the split slices!");
+ return;
+ }
+
+ // If we had a non-empty partition previously, set up the state for
+ // subsequent partitions.
+ if (P.SI != P.SJ) {
+ // Accumulate all the splittable slices which started in the old
+ // partition into the split list.
+ for (Slice &S : P)
+ if (S.isSplittable() && S.endOffset() > P.EndOffset) {
+ P.SplitTails.push_back(&S);
+ MaxSplitSliceEndOffset =
+ std::max(S.endOffset(), MaxSplitSliceEndOffset);
+ }
+
+ // Start from the end of the previous partition.
+ P.SI = P.SJ;
+
+ // If P.SI is now at the end, we at most have a tail of split slices.
+ if (P.SI == SE) {
+ P.BeginOffset = P.EndOffset;
+ P.EndOffset = MaxSplitSliceEndOffset;
+ return;
+ }
+
+ // If the we have split slices and the next slice is after a gap and is
+ // not splittable immediately form an empty partition for the split
+ // slices up until the next slice begins.
+ if (!P.SplitTails.empty() && P.SI->beginOffset() != P.EndOffset &&
+ !P.SI->isSplittable()) {
+ P.BeginOffset = P.EndOffset;
+ P.EndOffset = P.SI->beginOffset();
+ return;
+ }
+ }
+
+ // OK, we need to consume new slices. Set the end offset based on the
+ // current slice, and step SJ past it. The beginning offset of the
+ // partition is the beginning offset of the next slice unless we have
+ // pre-existing split slices that are continuing, in which case we begin
+ // at the prior end offset.
+ P.BeginOffset = P.SplitTails.empty() ? P.SI->beginOffset() : P.EndOffset;
+ P.EndOffset = P.SI->endOffset();
+ ++P.SJ;
+
+ // There are two strategies to form a partition based on whether the
+ // partition starts with an unsplittable slice or a splittable slice.
+ if (!P.SI->isSplittable()) {
+ // When we're forming an unsplittable region, it must always start at
+ // the first slice and will extend through its end.
+ assert(P.BeginOffset == P.SI->beginOffset());
+
+ // Form a partition including all of the overlapping slices with this
+ // unsplittable slice.
+ while (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset) {
+ if (!P.SJ->isSplittable())
+ P.EndOffset = std::max(P.EndOffset, P.SJ->endOffset());
+ ++P.SJ;
+ }
+
+ // We have a partition across a set of overlapping unsplittable
+ // partitions.
+ return;
+ }
+
+ // If we're starting with a splittable slice, then we need to form
+ // a synthetic partition spanning it and any other overlapping splittable
+ // splices.
+ assert(P.SI->isSplittable() && "Forming a splittable partition!");
+
+ // Collect all of the overlapping splittable slices.
+ while (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset &&
+ P.SJ->isSplittable()) {
+ P.EndOffset = std::max(P.EndOffset, P.SJ->endOffset());
+ ++P.SJ;
+ }
+
+ // Back upiP.EndOffset if we ended the span early when encountering an
+ // unsplittable slice. This synthesizes the early end offset of
+ // a partition spanning only splittable slices.
+ if (P.SJ != SE && P.SJ->beginOffset() < P.EndOffset) {
+ assert(!P.SJ->isSplittable());
+ P.EndOffset = P.SJ->beginOffset();
+ }
+ }
+
+public:
+ bool operator==(const partition_iterator &RHS) const {
+ assert(SE == RHS.SE &&
+ "End iterators don't match between compared partition iterators!");
+
+ // The observed positions of partitions is marked by the P.SI iterator and
+ // the emptiness of the split slices. The latter is only relevant when
+ // P.SI == SE, as the end iterator will additionally have an empty split
+ // slices list, but the prior may have the same P.SI and a tail of split
+ // slices.
+ if (P.SI == RHS.P.SI && P.SplitTails.empty() == RHS.P.SplitTails.empty()) {
+ assert(P.SJ == RHS.P.SJ &&
+ "Same set of slices formed two different sized partitions!");
+ assert(P.SplitTails.size() == RHS.P.SplitTails.size() &&
+ "Same slice position with differently sized non-empty split "
+ "slice tails!");
+ return true;
+ }
+ return false;
+ }
+
+ partition_iterator &operator++() {
+ advance();
+ return *this;
+ }
+
+ Partition &operator*() { return P; }
+};
+
+/// \brief A forward range over the partitions of the alloca's slices.
+///
+/// This accesses an iterator range over the partitions of the alloca's
+/// slices. It computes these partitions on the fly based on the overlapping
+/// offsets of the slices and the ability to split them. It will visit "empty"
+/// partitions to cover regions of the alloca only accessed via split
+/// slices.
+iterator_range<AllocaSlices::partition_iterator> AllocaSlices::partitions() {
+ return make_range(partition_iterator(begin(), end()),
+ partition_iterator(end(), end()));
}
static Value *foldSelectInst(SelectInst &SI) {
#endif // !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
-namespace {
-/// \brief An optimization pass providing Scalar Replacement of Aggregates.
-///
-/// This pass takes allocations which can be completely analyzed (that is, they
-/// don't escape) and tries to turn them into scalar SSA values. There are
-/// a few steps to this process.
-///
-/// 1) It takes allocations of aggregates and analyzes the ways in which they
-/// are used to try to split them into smaller allocations, ideally of
-/// a single scalar data type. It will split up memcpy and memset accesses
-/// as necessary and try to isolate individual scalar accesses.
-/// 2) It will transform accesses into forms which are suitable for SSA value
-/// promotion. This can be replacing a memset with a scalar store of an
-/// integer value, or it can involve speculating operations on a PHI or
-/// select to be a PHI or select of the results.
-/// 3) Finally, this will try to detect a pattern of accesses which map cleanly
-/// onto insert and extract operations on a vector value, and convert them to
-/// this form. By doing so, it will enable promotion of vector aggregates to
-/// SSA vector values.
-class SROA : public FunctionPass {
- LLVMContext *C;
- DominatorTree *DT;
- AssumptionCache *AC;
-
- /// \brief Worklist of alloca instructions to simplify.
- ///
- /// Each alloca in the function is added to this. Each new alloca formed gets
- /// added to it as well to recursively simplify unless that alloca can be
- /// directly promoted. Finally, each time we rewrite a use of an alloca other
- /// the one being actively rewritten, we add it back onto the list if not
- /// already present to ensure it is re-visited.
- SetVector<AllocaInst *, SmallVector<AllocaInst *, 16>> Worklist;
-
- /// \brief A collection of instructions to delete.
- /// We try to batch deletions to simplify code and make things a bit more
- /// efficient.
- SetVector<Instruction *, SmallVector<Instruction *, 8>> DeadInsts;
-
- /// \brief Post-promotion worklist.
- ///
- /// Sometimes we discover an alloca which has a high probability of becoming
- /// viable for SROA after a round of promotion takes place. In those cases,
- /// the alloca is enqueued here for re-processing.
- ///
- /// Note that we have to be very careful to clear allocas out of this list in
- /// the event they are deleted.
- SetVector<AllocaInst *, SmallVector<AllocaInst *, 16>> PostPromotionWorklist;
-
- /// \brief A collection of alloca instructions we can directly promote.
- std::vector<AllocaInst *> PromotableAllocas;
-
- /// \brief A worklist of PHIs to speculate prior to promoting allocas.
- ///
- /// All of these PHIs have been checked for the safety of speculation and by
- /// being speculated will allow promoting allocas currently in the promotable
- /// queue.
- SetVector<PHINode *, SmallVector<PHINode *, 2>> SpeculatablePHIs;
-
- /// \brief A worklist of select instructions to speculate prior to promoting
- /// allocas.
- ///
- /// All of these select instructions have been checked for the safety of
- /// speculation and by being speculated will allow promoting allocas
- /// currently in the promotable queue.
- SetVector<SelectInst *, SmallVector<SelectInst *, 2>> SpeculatableSelects;
-
-public:
- SROA() : FunctionPass(ID), C(nullptr), DT(nullptr) {
- initializeSROAPass(*PassRegistry::getPassRegistry());
- }
- bool runOnFunction(Function &F) override;
- void getAnalysisUsage(AnalysisUsage &AU) const override;
-
- const char *getPassName() const override { return "SROA"; }
- static char ID;
-
-private:
- friend class PHIOrSelectSpeculator;
- friend class AllocaSliceRewriter;
-
- bool presplitLoadsAndStores(AllocaInst &AI, AllocaSlices &AS);
- AllocaInst *rewritePartition(AllocaInst &AI, AllocaSlices &AS,
- AllocaSlices::Partition &P);
- bool splitAlloca(AllocaInst &AI, AllocaSlices &AS);
- bool runOnAlloca(AllocaInst &AI);
- void clobberUse(Use &U);
- void deleteDeadInstructions(SmallPtrSetImpl<AllocaInst *> &DeletedAllocas);
- bool promoteAllocas(Function &F);
-};
-}
-
-char SROA::ID = 0;
-
-FunctionPass *llvm::createSROAPass() {
- return new SROA();
-}
-
-INITIALIZE_PASS_BEGIN(SROA, "sroa", "Scalar Replacement Of Aggregates", false,
- false)
-INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
-INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
-INITIALIZE_PASS_END(SROA, "sroa", "Scalar Replacement Of Aggregates", false,
- false)
-
/// Walk the range of a partitioning looking for a common type to cover this
/// sequence of slices.
static Type *findCommonType(AllocaSlices::const_iterator B,
///
/// This function is called to test each entry in a partition which is slated
/// for a single slice.
-static bool isVectorPromotionViableForSlice(AllocaSlices::Partition &P,
- const Slice &S, VectorType *Ty,
+static bool isVectorPromotionViableForSlice(Partition &P, const Slice &S,
+ VectorType *Ty,
uint64_t ElementSize,
const DataLayout &DL) {
// First validate the slice offsets.
/// SSA value. We only can ensure this for a limited set of operations, and we
/// don't want to do the rewrites unless we are confident that the result will
/// be promotable, so we have an early test here.
-static VectorType *isVectorPromotionViable(AllocaSlices::Partition &P,
- const DataLayout &DL) {
+static VectorType *isVectorPromotionViable(Partition &P, const DataLayout &DL) {
// Collect the candidate types for vector-based promotion. Also track whether
// we have different element types.
SmallVector<VectorType *, 4> CandidateTys;
/// This is a quick test to check whether we can rewrite the integer loads and
/// stores to a particular alloca into wider loads and stores and be able to
/// promote the resulting alloca.
-static bool isIntegerWideningViable(AllocaSlices::Partition &P, Type *AllocaTy,
+static bool isIntegerWideningViable(Partition &P, Type *AllocaTy,
const DataLayout &DL) {
uint64_t SizeInBits = DL.getTypeSizeInBits(AllocaTy);
// Don't create integer types larger than the maximum bitwidth.
return V;
}
-namespace {
/// \brief Visitor to rewrite instructions using p particular slice of an alloca
/// to use a new alloca.
///
/// Also implements the rewriting to vector-based accesses when the partition
/// passes the isVectorPromotionViable predicate. Most of the rewriting logic
/// lives here.
-class AllocaSliceRewriter : public InstVisitor<AllocaSliceRewriter, bool> {
+class llvm::sroa::AllocaSliceRewriter
+ : public InstVisitor<AllocaSliceRewriter, bool> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<AllocaSliceRewriter, bool>;
typedef llvm::InstVisitor<AllocaSliceRewriter, bool> Base;
return true;
}
};
-}
namespace {
/// \brief Visitor to rewrite aggregate loads and stores as scalar.
/// at enabling promotion and if it was successful queues the alloca to be
/// promoted.
AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
- AllocaSlices::Partition &P) {
+ Partition &P) {
// Try to compute a friendly type for this partition of the alloca. This
// won't always succeed, in which case we fall back to a legal integer type
// or an i8 array of an appropriate size.
return true;
}
-bool SROA::runOnFunction(Function &F) {
- if (skipOptnoneFunction(F))
- return false;
-
+PreservedAnalyses SROA::runImpl(Function &F, DominatorTree &RunDT,
+ AssumptionCache &RunAC) {
DEBUG(dbgs() << "SROA function: " << F.getName() << "\n");
C = &F.getContext();
- DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
- AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
+ DT = &RunDT;
+ AC = &RunAC;
BasicBlock &EntryBB = F.getEntryBlock();
for (BasicBlock::iterator I = EntryBB.begin(), E = std::prev(EntryBB.end());
PostPromotionWorklist.clear();
} while (!Worklist.empty());
- return Changed;
+ // FIXME: Even when promoting allocas we should preserve some abstract set of
+ // CFG-specific analyses.
+ return Changed ? PreservedAnalyses::none() : PreservedAnalyses::all();
}
-void SROA::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<AssumptionCacheTracker>();
- AU.addRequired<DominatorTreeWrapperPass>();
- AU.addPreserved<GlobalsAAWrapperPass>();
- AU.setPreservesCFG();
+PreservedAnalyses SROA::run(Function &F, AnalysisManager<Function> *AM) {
+ return runImpl(F, AM->getResult<DominatorTreeAnalysis>(F),
+ AM->getResult<AssumptionAnalysis>(F));
}
+
+/// A legacy pass for the legacy pass manager that wraps the \c SROA pass.
+///
+/// This is in the llvm namespace purely to allow it to be a friend of the \c
+/// SROA pass.
+class llvm::sroa::SROALegacyPass : public FunctionPass {
+ /// The SROA implementation.
+ SROA Impl;
+
+public:
+ SROALegacyPass() : FunctionPass(ID) {
+ initializeSROALegacyPassPass(*PassRegistry::getPassRegistry());
+ }
+ bool runOnFunction(Function &F) override {
+ if (skipOptnoneFunction(F))
+ return false;
+
+ auto PA = Impl.runImpl(
+ F, getAnalysis<DominatorTreeWrapperPass>().getDomTree(),
+ getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F));
+ return !PA.areAllPreserved();
+ }
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<AssumptionCacheTracker>();
+ AU.addRequired<DominatorTreeWrapperPass>();
+ AU.addPreserved<GlobalsAAWrapperPass>();
+ AU.setPreservesCFG();
+ }
+
+ const char *getPassName() const override { return "SROA"; }
+ static char ID;
+};
+
+char SROALegacyPass::ID = 0;
+
+FunctionPass *llvm::createSROAPass() { return new SROALegacyPass(); }
+
+INITIALIZE_PASS_BEGIN(SROALegacyPass, "sroa",
+ "Scalar Replacement Of Aggregates", false, false)
+INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
+INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
+INITIALIZE_PASS_END(SROALegacyPass, "sroa", "Scalar Replacement Of Aggregates",
+ false, false)