}
}
-unsigned SIInstrInfo::commuteOpcode(const MachineInstr &MI) const {
+int SIInstrInfo::commuteOpcode(const MachineInstr &MI) const {
const unsigned Opcode = MI.getOpcode();
int NewOpc;
// Try to map original to commuted opcode
NewOpc = AMDGPU::getCommuteRev(Opcode);
- // Check if the commuted (REV) opcode exists on the target.
- if (NewOpc != -1 && pseudoToMCOpcode(NewOpc) != -1)
- return NewOpc;
+ if (NewOpc != -1)
+ // Check if the commuted (REV) opcode exists on the target.
+ return pseudoToMCOpcode(NewOpc) != -1 ? NewOpc : -1;
// Try to map commuted to original opcode
NewOpc = AMDGPU::getCommuteOrig(Opcode);
- // Check if the original (non-REV) opcode exists on the target.
- if (NewOpc != -1 && pseudoToMCOpcode(NewOpc) != -1)
- return NewOpc;
+ if (NewOpc != -1)
+ // Check if the original (non-REV) opcode exists on the target.
+ return pseudoToMCOpcode(NewOpc) != -1 ? NewOpc : -1;
return Opcode;
}
if (MI->getNumOperands() < 3)
return nullptr;
+ int CommutedOpcode = commuteOpcode(*MI);
+ if (CommutedOpcode == -1)
+ return nullptr;
+
int Src0Idx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::src0);
assert(Src0Idx != -1 && "Should always have src0 operand");
}
if (MI)
- MI->setDesc(get(commuteOpcode(*MI)));
+ MI->setDesc(get(CommutedOpcode));
return MI;
}
// register. If there is no hardware instruction that can store to \p
// DstRC, then AMDGPU::COPY is returned.
unsigned getMovOpcode(const TargetRegisterClass *DstRC) const;
- unsigned commuteOpcode(const MachineInstr &MI) const;
+ int commuteOpcode(const MachineInstr &MI) const;
MachineInstr *commuteInstruction(MachineInstr *MI,
bool NewMI = false) const override;
--- /dev/null
+; RUN: llc -march=amdgcn -mcpu=verde -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=SI %s
+; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=VI %s
+
+; GCN-LABEL: {{^}}main:
+; SI: v_lshl_b32_e32 v{{[0-9]+}}, 1, v{{[0-9]+}}
+; VI: v_lshlrev_b32_e64 v{{[0-9]+}}, v{{[0-9]+}}, 1
+
+define void @main() #0 {
+main_body:
+ %0 = fptosi float undef to i32
+ %1 = call <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32> undef, <32 x i8> undef, i32 2)
+ %2 = extractelement <4 x i32> %1, i32 0
+ %3 = and i32 %0, 7
+ %4 = shl i32 1, %3
+ %5 = and i32 %2, %4
+ %6 = icmp eq i32 %5, 0
+ %.10 = select i1 %6, float 0.000000e+00, float undef
+ %7 = call i32 @llvm.SI.packf16(float undef, float %.10)
+ %8 = bitcast i32 %7 to float
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float undef, float %8, float undef, float %8)
+ ret void
+}
+
+; Function Attrs: nounwind readnone
+declare <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32>, <32 x i8>, i32) #1
+
+; Function Attrs: nounwind readnone
+declare i32 @llvm.SI.packf16(float, float) #1
+
+declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
+
+attributes #0 = { "ShaderType"="0" "enable-no-nans-fp-math"="true" }
+attributes #1 = { nounwind readnone }