#include "LiveRangeEdit.h"
#include "SplitKit.h"
#include "VirtRegMap.h"
+#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
LiveStacks &lss_;
MachineDominatorTree &mdt_;
MachineLoopInfo &loops_;
+ AliasAnalysis *aa_;
VirtRegMap &vrm_;
MachineFrameInfo &mfi_;
MachineRegisterInfo &mri_;
lss_(pass.getAnalysis<LiveStacks>()),
mdt_(pass.getAnalysis<MachineDominatorTree>()),
loops_(pass.getAnalysis<MachineLoopInfo>()),
+ aa_(&pass.getAnalysis<AliasAnalysis>()),
vrm_(vrm),
mfi_(*mf.getFrameInfo()),
mri_(mf.getRegInfo()),
/// and trim the live ranges after.
void InlineSpiller::reMaterializeAll() {
// Do a quick scan of the interval values to find if any are remattable.
- if (!edit_->anyRematerializable(lis_, tii_, 0))
+ if (!edit_->anyRematerializable(lis_, tii_, aa_))
return;
usedValues_.clear();
#include "VirtRegMap.h"
#include "VirtRegRewriter.h"
#include "Spiller.h"
+#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
+ AU.addRequired<AliasAnalysis>();
+ AU.addPreserved<AliasAnalysis>();
AU.addRequired<LiveIntervals>();
AU.addPreserved<SlotIndexes>();
if (StrongPHIElim)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
INITIALIZE_AG_DEPENDENCY(RegisterCoalescer)
+INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(RALinScan, "linearscan-regalloc",
"Linear Scan Register Allocator", false, false)