ModelChecker *model;
+/** @brief Constructor */
ModelChecker::ModelChecker()
:
/* Initialize default scheduler */
{
}
+/** @brief Destructor */
ModelChecker::~ModelChecker()
{
std::map<int, class Thread *>::iterator it;
delete scheduler;
}
+/**
+ * Restores user program to initial state and resets all model-checker data
+ * structures.
+ */
void ModelChecker::reset_to_initial_state()
{
DEBUG("+++ Resetting to initial state +++\n");
snapshotObject->backTrackBeforeStep(0);
}
+/** @returns a thread ID for a new Thread */
thread_id_t ModelChecker::get_next_id()
{
return next_thread_id++;
}
+/** @returns the number of user threads created during this execution */
int ModelChecker::get_num_threads()
{
return next_thread_id;
}
+/** @returns a sequence number for a new ModelAction */
int ModelChecker::get_next_seq_num()
{
return ++used_sequence_numbers;
}
+/**
+ * Performs the "scheduling" for the model-checker. That is, it checks if the
+ * model-checker has selected a "next thread to run" and returns it, if
+ * available. This function should be called from the Scheduler routine, where
+ * the Scheduler falls back to a default scheduling routine if needed.
+ *
+ * @return The next thread chosen by the model-checker. If the model-checker
+ * makes no selection, retuns NULL.
+ */
Thread * ModelChecker::schedule_next_thread()
{
Thread *t;
}
/**
- * get_next_replay_thread() - Choose the next thread in the replay sequence
+ * Choose the next thread in the replay sequence.
*
- * If we've reached the 'diverge' point, then we pick a thread from the
- * backtracking set.
- * Otherwise, we simply return the next thread in the sequence.
+ * If the replay sequence has reached the 'diverge' point, returns a thread
+ * from the backtracking set. Otherwise, simply returns the next thread in the
+ * sequence that is being replayed.
*/
thread_id_t ModelChecker::get_next_replay_thread()
{
return tid;
}
+/**
+ * Queries the model-checker for more executions to explore and, if one
+ * exists, resets the model-checker state to execute a new execution.
+ *
+ * @return If there are more executions to explore, return true. Otherwise,
+ * return false.
+ */
bool ModelChecker::next_execution()
{
DBG();
/* Forward declaration */
class NodeStack;
+/** @brief The central structure for model-checking */
class ModelChecker {
public:
ModelChecker();
~ModelChecker();
+
+ /** The scheduler to use: tracks the running/ready Threads */
class Scheduler *scheduler;
+ /** Stores the context for the main model-checking system thread (call
+ * once)
+ * @param ctxt The system context structure
+ */
void set_system_context(ucontext_t *ctxt) { system_context = ctxt; }
+
+ /** @returns the context for the main model-checking system thread */
ucontext_t * get_system_context(void) { return system_context; }
+ /**
+ * Stores the ModelAction for the current thread action. Call this
+ * immediately before switching from user- to system-context to pass
+ * data between them.
+ * @param act The ModelAction created by the user-thread action
+ */
void set_current_action(ModelAction *act) { current_action = act; }
void check_current_action(void);
void print_summary(void);