--- /dev/null
+/*
+ * Copyright 2015 Facebook, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <folly/experimental/SingletonVault_c.h>
+#include <folly/experimental/Singleton.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+SingletonVault_t *SingletonVault_singleton() {
+ return folly::SingletonVault::singleton();
+}
+
+void SingletonVault_registrationComplete(SingletonVault_t *vault) {
+ ((folly::SingletonVault*) vault)->registrationComplete();
+}
+
+void SingletonVault_destroyInstances(SingletonVault_t *vault) {
+ ((folly::SingletonVault*) vault)->destroyInstances();
+}
+
+void SingletonVault_reenableInstances(SingletonVault_t *vault) {
+ ((folly::SingletonVault*) vault)->reenableInstances();
+}
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
--- /dev/null
+/*
+ * Copyright 2015 Facebook, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Plain C interface to SingletonVault. This facilitates combining programs
+// that cannot use C++ (e.g. programs written in C) with libraries that use
+// Singleton, by allowing the program to perform the required SingletonVault
+// lifecycle calls.
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void SingletonVault_t;
+
+SingletonVault_t *SingletonVault_singleton();
+void SingletonVault_registrationComplete(SingletonVault_t *vault);
+void SingletonVault_destroyInstances(SingletonVault_t *vault);
+void SingletonVault_reenableInstances(SingletonVault_t *vault);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
--- /dev/null
+/*
+ * Copyright 2015 Facebook, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <folly/experimental/Singleton.h>
+#include <folly/experimental/SingletonVault_c.h>
+
+#include <gtest/gtest.h>
+
+#include <thread>
+
+__thread long instance_counter_instances = 0;
+
+class InstanceCounter {
+ public:
+ InstanceCounter() {
+ instance_counter_instances++;
+ }
+
+ ~InstanceCounter() {
+ instance_counter_instances--;
+ }
+};
+
+TEST(SingletonVault, singletonReturnsSingletonInstance) {
+ SingletonVault_t *c = SingletonVault_singleton();
+ auto *cpp = folly::SingletonVault::singleton();
+ EXPECT_EQ(c, cpp);
+}
+
+TEST(SingletonVault, singletonsAreCreatedAndDestroyed) {
+ auto *vault = new folly::SingletonVault();
+ folly::Singleton<InstanceCounter> counter_singleton(nullptr, nullptr, vault);
+ SingletonVault_registrationComplete((SingletonVault_t*) vault);
+ InstanceCounter *counter = folly::Singleton<InstanceCounter>::get(vault);
+ EXPECT_EQ(instance_counter_instances, 1);
+ delete vault;
+ EXPECT_EQ(instance_counter_instances, 0);
+}