class MachineFrameInfo;
class MachineCacheInfo;
class PassManager;
+class Pass;
//---------------------------------------------------------------------------
// class TargetMachine
virtual const MachineFrameInfo& getFrameInfo() const = 0;
virtual const MachineCacheInfo& getCacheInfo() const = 0;
- //
// Data storage information
//
virtual unsigned int findOptimalStorageSize (const Type* ty) const;
- //
// addPassesToEmitAssembly - Add passes to the specified pass manager to get
// assembly langage code emited. Typically this will involve several steps of
- // code generation.
+ // code generation. This provides a default ordering of passes that could
+ // be overridden for a particular target.
//
- virtual void addPassesToEmitAssembly(PassManager &PM, std::ostream &Out) = 0;
+ virtual void addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
+
+ // getPrologEpilogCodeInserter - Create pass to insert prolog/epilog code.
+ //
+ virtual Pass* getPrologEpilogInsertionPass() = 0;
+
+ // getFunctionAsmPrinterPass - Create a pass to write out the generated
+ // machine code for a single function to the generated assembly file.
+ //
+ virtual Pass* getFunctionAsmPrinterPass(std::ostream &Out) = 0;
+
+ // getModuleAsmPrinterPass - Create a pass to write out module-level
+ // information to the generated assembly file.
+ //
+ virtual Pass* getModuleAsmPrinterPass(std::ostream &Out) = 0;
+
+ // getEmitBytecodeToAsmPass - Create a pass to emit the final LLVM bytecode
+ // to the generated assembly file.
+ //
+ virtual Pass* getEmitBytecodeToAsmPass(std::ostream &Out) = 0;
};
#endif