namespace llvm {
-class Statistic {
+class StatisticBase {
+public:
const char *Name;
const char *Desc;
unsigned Value : 31;
bool Initialized : 1;
-public:
- // Normal constructor, default initialize data item...
- Statistic(const char *name, const char *desc)
- : Name(name), Desc(desc), Value(0), Initialized(0) {
- }
unsigned getValue() const { return Value; }
const char *getName() const { return Name; }
// Allow use of this class as the value itself.
operator unsigned() const { return Value; }
- const Statistic &operator=(unsigned Val) { Value = Val; return init(); }
- const Statistic &operator++() { ++Value; return init(); }
+ const StatisticBase &operator=(unsigned Val) { Value = Val; return init(); }
+ const StatisticBase &operator++() { ++Value; return init(); }
unsigned operator++(int) { init(); return Value++; }
- const Statistic &operator--() { --Value; return init(); }
+ const StatisticBase &operator--() { --Value; return init(); }
unsigned operator--(int) { init(); return Value--; }
- const Statistic &operator+=(const unsigned &V) { Value += V; return init(); }
- const Statistic &operator-=(const unsigned &V) { Value -= V; return init(); }
- const Statistic &operator*=(const unsigned &V) { Value *= V; return init(); }
- const Statistic &operator/=(const unsigned &V) { Value /= V; return init(); }
+ const StatisticBase &operator+=(const unsigned &V) {Value += V;return init();}
+ const StatisticBase &operator-=(const unsigned &V) {Value -= V;return init();}
+ const StatisticBase &operator*=(const unsigned &V) {Value *= V;return init();}
+ const StatisticBase &operator/=(const unsigned &V) {Value /= V;return init();}
private:
- Statistic &init() {
+ StatisticBase &init() {
if (!Initialized) RegisterStatistic();
return *this;
}
void RegisterStatistic();
};
+
+struct Statistic : public StatisticBase {
+ Statistic(const char *name, const char *desc) {
+ Name = name; Desc = desc; Value = 0; Initialized = 0;
+ }
+};
+
+
+// STATISTIC - A macro to make definition of statistics really simple. This
+// automatically passes the DEBUG_TYPE of the file into the statistic.
+#define STATISTIC(VARNAME, DESC) \
+ static StatisticBase VARNAME = { DEBUG_TYPE, DESC, 0, 0 }
} // End llvm namespace
/// on demand (when the first statistic is bumped) and destroyed only when
/// llvm_shutdown is called. We print statistics from the destructor.
class StatisticInfo {
- std::vector<const Statistic*> Stats;
+ std::vector<const StatisticBase*> Stats;
public:
~StatisticInfo();
- void addStatistic(const Statistic *S) {
+ void addStatistic(const StatisticBase *S) {
Stats.push_back(S);
}
};
/// RegisterStatistic - The first time a statistic is bumped, this method is
/// called.
-void Statistic::RegisterStatistic() {
+void StatisticBase::RegisterStatistic() {
// If stats are enabled, inform StatInfo that this statistic should be
// printed.
if (Enabled)
}
struct NameCompare {
- bool operator()(const Statistic *LHS, const Statistic *RHS) const {
+ bool operator()(const StatisticBase *LHS, const StatisticBase *RHS) const {
int Cmp = std::strcmp(LHS->getName(), RHS->getName());
if (Cmp != 0) return Cmp < 0;