}
old->set_pending(act);
- //Thread *next;
- /*do {
- curr_thread_num++;
- thread_id_t tid = int_to_id(curr_thread_num);
- next = get_thread(tid);
- } while (next->is_model_thread() || next->is_complete() || next->get_pending() && curr_thread_num < get_num_threads());
- */
Thread *next = NULL;
curr_thread_num++;
while (curr_thread_num < get_num_threads()) {
}
if (curr_thread_num < get_num_threads()) {
scheduler->set_current_thread(next);
+ if (old->is_waiting_on(old))
+ assert_bug("Deadlock detected (thread %u)", curr_thread_num);
+
+ ModelAction *act = old->get_pending();
+
+ if (act && execution->is_enabled(old) && !execution->check_action_enabled(act)) {
+ scheduler->sleep(old);
+ }
+ if (!thread_chosen && act && execution->is_enabled(old) && (old->get_state() != THREAD_BLOCKED) ) {
+ if (act->is_write()) {
+ std::memory_order order = act->get_mo();
+ if (order == std::memory_order_relaxed || \
+ order == std::memory_order_release) {
+ chosen_thread = old;
+ thread_chosen = true;
+ }
+ } else if (act->get_type() == THREAD_CREATE || \
+ act->get_type() == PTHREAD_CREATE || \
+ act->get_type() == THREAD_START || \
+ act->get_type() == THREAD_FINISH) {
+ chosen_thread = old;
+ thread_chosen = true;
+ }
+ }
+
if (Thread::swap(old, next) < 0) {
perror("swap threads");
exit(EXIT_FAILURE);
- }
- if (next->is_waiting_on(next))
- assert_bug("Deadlock detected (thread %u)", curr_thread_num);
+ }
} else {
scheduler->set_current_thread(NULL);
+
if (Thread::swap(old, &system_context) < 0) {
perror("swap threads");
exit(EXIT_FAILURE);
initstate(423121, random_state, sizeof(random_state));
modelclock_t checkfree = params.checkthreshold;
for(int exec = 0;exec < params.maxexecutions;exec++) {
- Thread * t = init_thread;
-
+ chosen_thread = init_thread;
+ thread_chosen = false;
do {
/* Check whether we need to free model actions. */
}
*/
/* Don't schedule threads which should be disabled */
- for (unsigned int i = 0;i < get_num_threads();i++) {
+ /*for (unsigned int i = 0;i < get_num_threads();i++) {
Thread *th = get_thread(int_to_id(i));
ModelAction *act = th->get_pending();
if (act && execution->is_enabled(th) && !execution->check_action_enabled(act)) {
scheduler->sleep(th);
}
}
-
- for (unsigned int i = 1;i < get_num_threads();i++) {
+ */
+ /*for (unsigned int i = 1;i < get_num_threads();i++) {
Thread *th = get_thread(int_to_id(i));
ModelAction *act = th->get_pending();
if (act && execution->is_enabled(th) && (th->get_state() != THREAD_BLOCKED) ) {
}
}
}
-
+ */
/* Catch assertions from prior take_step or from
* between-ModelAction bugs (e.g., data races) */
if (execution->has_asserted())
break;
- if (!t)
- t = get_next_thread();
- if (!t || t->is_model_thread())
+ if (!chosen_thread)
+ chosen_thread = get_next_thread();
+ if (!chosen_thread || chosen_thread->is_model_thread())
break;
- if (t->just_woken_up()) {
- t->set_wakeup_state(false);
- t->set_pending(NULL);
- t = NULL;
+ if (chosen_thread->just_woken_up()) {
+ chosen_thread->set_wakeup_state(false);
+ chosen_thread->set_pending(NULL);
+ chosen_thread = NULL;
continue; // Allow this thread to stash the next pending action
}
/* Consume the next action for a Thread */
- ModelAction *curr = t->get_pending();
- t->set_pending(NULL);
- t = execution->take_step(curr);
+ ModelAction *curr = chosen_thread->get_pending();
+ chosen_thread->set_pending(NULL);
+ chosen_thread = execution->take_step(curr);
} while (!should_terminate_execution());
finish_execution((exec+1) < params.maxexecutions);
//restore random number generator state after rollback