// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
- virtual string getStrValue(bool useCSyntax = false) const = 0;
+ virtual string getStrValue() const = 0;
// Static constructor to get a '0' constant of arbitrary type...
static ConstPoolVal *getNullConstant(const Type *Ty);
// inverted - Return the opposite value of the current value.
inline ConstPoolBool *inverted() const { return (this==True) ? False : True; }
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
inline bool getValue() const { return Val; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
public:
static ConstPoolSInt *get(const Type *Ty, int64_t V);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
static bool isValueValidForType(const Type *Ty, int64_t V);
inline int64_t getValue() const { return Val.Signed; }
public:
static ConstPoolUInt *get(const Type *Ty, uint64_t V);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
static bool isValueValidForType(const Type *Ty, uint64_t V);
inline uint64_t getValue() const { return Val.Unsigned; }
public:
static ConstPoolFP *get(const Type *Ty, double V);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
static bool isValueValidForType(const Type *Ty, double V);
inline double getValue() const { return Val; }
static ConstPoolArray *get(const ArrayType *T, const vector<ConstPoolVal*> &);
static ConstPoolArray *get(const string &Initializer);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
- // Treat the array as a string if it is an array of ubytes or non-neg sbytes
- bool isString() const;
-
inline const vector<Use> &getValues() const { return Operands; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
static ConstPoolStruct *get(const StructType *T,
const vector<ConstPoolVal*> &V);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
inline const vector<Use> &getValues() const { return Operands; }
inline ConstPoolPointer(const PointerType *T) : ConstPoolVal((const Type*)T){}
~ConstPoolPointer() {}
public:
- virtual string getStrValue(bool useCSyntax = false) const = 0;
+ virtual string getStrValue() const = 0;
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const ConstPoolPointer *) { return true; }
inline ConstPoolPointerNull(const PointerType *T) : ConstPoolPointer(T) {}
inline ~ConstPoolPointerNull() {}
public:
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
static ConstPoolPointerNull *get(const PointerType *T);
public:
static ConstPoolPointerRef *get(GlobalValue *GV);
- virtual string getStrValue(bool useCSyntax = false) const;
+ virtual string getStrValue() const;
const GlobalValue *getValue() const {
return cast<GlobalValue>(Operands[0].get());