IDA_BITMAP_LONGS value is calculated take into account struct ida_bitmap
not to waste memory space. Comment it.
Signed-off-by: Namhyung Kim <namhyung@gmail.com>
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
/*
* IDA - IDR based id allocator, use when translation from id to
* pointer isn't necessary.
+ *
+ * IDA_BITMAP_LONGS is calculated to be one less to accommodate
+ * ida_bitmap->nr_busy so that the whole struct fits in 128 bytes.
*/
#define IDA_CHUNK_SIZE 128 /* 128 bytes per chunk */
-#define IDA_BITMAP_LONGS (128 / sizeof(long) - 1)
-#define IDA_BITMAP_BITS (IDA_BITMAP_LONGS * sizeof(long) * 8)
+#define IDA_BITMAP_LONGS (IDA_CHUNK_SIZE / sizeof(long) - 1)
+#define IDA_BITMAP_BITS (IDA_BITMAP_LONGS * sizeof(long) * 8)
struct ida_bitmap {
long nr_busy;