TryCand, Cand, PhysRegCopy))
return;
- // Avoid exceeding the target's limit. If signed PSetID is negative, it is
- // invalid; convert it to INT_MAX to give it lowest priority.
+ // Avoid exceeding the target's limit.
if (DAG->isTrackingPressure() && tryPressure(TryCand.RPDelta.Excess,
Cand.RPDelta.Excess,
TryCand, Cand, RegExcess))
///
/// This assumes that the current LiveOut set is sufficient.
///
-/// FIXME: This is expensive for an on-the-fly query. We need to cache the
-/// result per-SUnit with enough information to adjust for the current
-/// scheduling position. But this works as a proof of concept.
+/// This is expensive for an on-the-fly query because it calls
+/// bumpUpwardPressure to recompute the pressure sets based on current
+/// liveness. This mainly exists to verify correctness, e.g. with
+/// -verify-misched. getUpwardPressureDelta is the fast version of this query
+/// that uses the per-SUnit cache of the PressureDiff.
void RegPressureTracker::
getMaxUpwardPressureDelta(const MachineInstr *MI, PressureDiff *PDiff,
RegPressureDelta &Delta,
#endif
}
-/// This is a prototype of the fast version of querying register pressure that
-/// does not directly depend on current liveness. It's still slow because we
-/// recompute pressure change on-the-fly. This implementation only exists to
-/// prove correctness.
+/// This is the fast version of querying register pressure that does not
+/// directly depend on current liveness.
///
/// @param Delta captures information needed for heuristics.
///
/// register units of that pressure set introduced by this instruction.
///
/// This assumes that the current LiveIn set is sufficient.
+///
+/// This is expensive for an on-the-fly query because it calls
+/// bumpDownwardPressure to recompute the pressure sets based on current
+/// liveness. We don't yet have a fast version of downward pressure tracking
+/// analagous to getUpwardPressureDelta.
void RegPressureTracker::
getMaxDownwardPressureDelta(const MachineInstr *MI, RegPressureDelta &Delta,
ArrayRef<PressureChange> CriticalPSets,