bool isMaskAndBranchFoldingLegal() const {
return MaskAndBranchFoldingIsLegal;
}
+
+ /// Return true if target supports floating point exceptions.
+ bool hasFloatingPointExceptions() const {
+ return HasFloatingPointExceptions;
+ }
/// Return the ValueType of the result of SETCC operations. Also used to
/// obtain the target's preferred type for the condition operand of SELECT and
/// possible, should be replaced by an alternate sequence of instructions not
/// containing an integer divide.
void setIntDivIsCheap(bool isCheap = true) { IntDivIsCheap = isCheap; }
+
+ /// Tells the code generator that this target supports floating point
+ /// exceptions and cares about preserving floating point exception behavior.
+ void setHasFloatingPointExceptions(bool FPExceptions = true) {
+ HasFloatingPointExceptions = FPExceptions;
+ }
/// Tells the code generator which bitwidths to bypass.
void addBypassSlowDiv(unsigned int SlowBitWidth, unsigned int FastBitWidth) {
/// predication.
bool JumpIsExpensive;
+ /// Whether the target supports or cares about preserving floating point
+ /// exception behavior.
+ bool HasFloatingPointExceptions;
+
/// This target prefers to use _setjmp to implement llvm.setjmp.
///
/// Defaults to false.
}
// Constant fold FP operations.
+ bool HasFPExceptions = TLI->hasFloatingPointExceptions();
ConstantFPSDNode *N1CFP = dyn_cast<ConstantFPSDNode>(N1.getNode());
ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.getNode());
if (N1CFP) {
switch (Opcode) {
case ISD::FADD:
s = V1.add(V2, APFloat::rmNearestTiesToEven);
- if (s != APFloat::opInvalidOp)
+ if (!HasFPExceptions || s != APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FSUB:
s = V1.subtract(V2, APFloat::rmNearestTiesToEven);
- if (s!=APFloat::opInvalidOp)
+ if (!HasFPExceptions || s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FMUL:
s = V1.multiply(V2, APFloat::rmNearestTiesToEven);
- if (s!=APFloat::opInvalidOp)
+ if (!HasFPExceptions || s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FDIV:
s = V1.divide(V2, APFloat::rmNearestTiesToEven);
- if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
+ if (!HasFPExceptions || (s!=APFloat::opInvalidOp &&
+ s!=APFloat::opDivByZero)) {
return getConstantFP(V1, VT);
+ }
break;
case ISD::FREM :
s = V1.mod(V2, APFloat::rmNearestTiesToEven);
- if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
+ if (!HasFPExceptions || (s!=APFloat::opInvalidOp &&
+ s!=APFloat::opDivByZero)) {
return getConstantFP(V1, VT);
+ }
break;
case ISD::FCOPYSIGN:
V1.copySign(V2);
JumpIsExpensive = false;
PredictableSelectIsExpensive = false;
MaskAndBranchFoldingIsLegal = false;
+ HasFloatingPointExceptions = true;
StackPointerRegisterToSaveRestore = 0;
ExceptionPointerRegister = 0;
ExceptionSelectorRegister = 0;