/// now).
void ModifyStackSlotOrReMat(int SlotOrReMat);
+ /// ClobberSharingStackSlots - When a register mapped to a stack slot changes,
+ /// other stack slots sharing the same register are no longer valid.
+ void ClobberSharingStackSlots(int StackSlot);
+
/// AddAvailableRegsToLiveIn - Availability information is being kept coming
/// into the specified MBB. Add available physical registers as potential
/// live-in's. If they are reused in the MBB, they will be added to the
PhysRegsAvailable.erase(I);
}
+void AvailableSpills::ClobberSharingStackSlots(int StackSlot) {
+ std::map<int, unsigned>::iterator It =
+ SpillSlotsOrReMatsAvailable.find(StackSlot);
+ if (It == SpillSlotsOrReMatsAvailable.end()) return;
+ unsigned Reg = It->second >> 1;
+
+ // Erase entries in PhysRegsAvailable for other stack slots.
+ std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(Reg);
+ while (I != PhysRegsAvailable.end() && I->first == Reg) {
+ std::multimap<unsigned, int>::iterator NextI = llvm::next(I);
+ if (I->second != StackSlot) {
+ DEBUG(dbgs() << "Clobbered sharing SS#" << I->second << " in "
+ << PrintReg(Reg, TRI) << '\n');
+ SpillSlotsOrReMatsAvailable.erase(I->second);
+ PhysRegsAvailable.erase(I);
+ }
+ I = NextI;
+ }
+}
+
// ************************** //
// Reuse Info Implementation //
// ************************** //
}
}
+ // If StackSlot is available in a register that also holds other stack
+ // slots, clobber those stack slots now.
+ Spills.ClobberSharingStackSlots(StackSlot);
+
assert(PhysReg && "VR not assigned a physical register?");
MRI->setPhysRegUsed(PhysReg);
unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;