/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); }
+ /// Add PhysReg as live in to this block, and ensure that there is a copy of
+ /// PhysReg to a virtual register of class RC. Return the virtual register
+ /// that is a copy of the live in PhysReg.
+ unsigned addLiveIn(unsigned PhysReg, const TargetRegisterClass *RC);
+
/// removeLiveIn - Remove the specified register from the live in set.
///
void removeLiveIn(unsigned Reg);
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/SlotIndexes.h"
return I != livein_end();
}
+unsigned
+MachineBasicBlock::addLiveIn(unsigned PhysReg, const TargetRegisterClass *RC) {
+ assert(getParent() && "MBB must be inserted in function");
+ assert(TargetRegisterInfo::isPhysicalRegister(PhysReg) && "Expected physreg");
+ assert(RC && "Register class is required");
+ assert((isLandingPad() || this == &getParent()->front()) &&
+ "Only the entry block and landing pads can have physreg live ins");
+
+ bool LiveIn = isLiveIn(PhysReg);
+ iterator I = getFirstNonPHI(), E = end();
+ MachineRegisterInfo &MRI = getParent()->getRegInfo();
+ const TargetInstrInfo &TII = *getParent()->getTarget().getInstrInfo();
+
+ // Look for an existing copy.
+ if (LiveIn)
+ for (;I != E && I->isCopy(); ++I)
+ if (I->getOperand(1).getReg() == PhysReg) {
+ unsigned VirtReg = I->getOperand(0).getReg();
+ if (!MRI.constrainRegClass(VirtReg, RC))
+ llvm_unreachable("Incompatible live-in register class.");
+ return VirtReg;
+ }
+
+ // No luck, create a virtual register.
+ unsigned VirtReg = MRI.createVirtualRegister(RC);
+ BuildMI(*this, I, DebugLoc(), TII.get(TargetOpcode::COPY), VirtReg)
+ .addReg(PhysReg, RegState::Kill);
+ if (!LiveIn)
+ addLiveIn(PhysReg);
+ return VirtReg;
+}
+
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
getParent()->splice(NewAfter, this);
}