// right now.
unsigned NumElems = cast<PackedType>(I->getType())->getNumElements();
const Type *EltTy = cast<PackedType>(I->getType())->getElementType();
-
+
// Figure out if there is a Packed type corresponding to this Vector
// type. If so, convert to the packed type.
MVT::ValueType TVT = MVT::getVectorType(getValueType(EltTy), NumElems);
// right now.
unsigned NumElems = cast<PackedType>(I->getType())->getNumElements();
const Type *EltTy = cast<PackedType>(I->getType())->getElementType();
-
+
// Figure out if there is a Packed type corresponding to this Vector
// type. If so, convert to the packed type.
MVT::ValueType TVT = MVT::getVectorType(getValueType(EltTy), NumElems);
AI != E; ++AI, ++a)
if (!AI->use_empty()) {
SDL.setValue(AI, Args[a]);
-
+
+ MVT::ValueType VT = TLI.getValueType(AI->getType());
+ if (VT == MVT::Vector) {
+ // Insert a VBIT_CONVERT between the FORMAL_ARGUMENT node and its uses.
+ // Or else legalizer will balk.
+ BasicBlock::iterator InsertPt = BB->begin();
+ Value *NewVal = new CastInst(AI, AI->getType(), AI->getName(), InsertPt);
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
+ UI != E; ++UI) {
+ Instruction *User = cast<Instruction>(*UI);
+ if (User != NewVal)
+ User->replaceUsesOfWith(AI, NewVal);
+ }
+ }
// If this argument is live outside of the entry block, insert a copy from
// whereever we got it to the vreg that other BB's will reference it as.
if (FuncInfo.ValueMap.count(AI)) {