#define MAX_DIST 10
typedef ModelList<FuncInst *> func_inst_list_mt;
-typedef ModelList<Predicate *> predicate_trace_t;
+typedef ModelVector<Predicate *> predicate_trace_t;
typedef HashTable<void *, FuncInst *, uintptr_t, 0, model_malloc, model_calloc, model_free> loc_inst_map_t;
typedef HashTable<FuncInst *, uint32_t, uintptr_t, 0, model_malloc, model_calloc, model_free> inst_id_map_t;
void add_predicate_to_trace(thread_id_t tid, Predicate *pred);
- uint32_t get_marker(thread_id_t tid);
- int get_recursion_depth(thread_id_t tid);
uint64_t get_associated_read(thread_id_t tid, FuncInst * inst);
void add_out_edge(FuncNode * other);
uint32_t inst_counter;
uint32_t marker;
+ uint32_t exit_count;
ModelVector< ModelVector<uint32_t> *> thrd_markers;
ModelVector<int> thrd_recursion_depth; // Recursion depth starts from 0 to match with vector indexes.
/* Keeps track of locations that may share the same value as key, deduced from val_loc_map */
HashTable<void *, loc_set_t *, uintptr_t, 0> * loc_may_equal_map;
+ HashTable<FuncInst *, bool, uintptr_t, 0, model_malloc, model_calloc, model_free> likely_null_set;
+
+ bool likely_reads_from_null(ModelAction * read);
// value_set_t * values_may_read_from;
/* Run-time position in the predicate tree for each thread
/** @brief Constructor */
ModelHistory::ModelHistory() :
func_counter(1), /* function id starts with 1 */
+ last_seq_number(-1),
func_map(),
func_map_rev(),
- func_nodes(),
- last_action(NULL)
+ func_nodes()
{
/* The following are snapshot data structures */
write_history = new HashTable<void *, value_set_t *, uintptr_t, 0>();
func_node->add_inst(act);
func_node->update_tree(act);
- last_action = act;
+ last_seq_number = act->get_seq_number();
}
/* Return the FuncNode given its func_id */
return true;
/* Skip actions with the same sequence number */
- if (last_action != NULL) {
- if (last_action->get_seq_number() == curr_seq_number)
- return true;
- }
+ if (last_seq_number != -1 && last_seq_number == curr_seq_number)
+ return true;
/* Skip actions that are paused by fuzzer (sequence number is 0) */
if (curr_seq_number == 0)
MEMALLOC
private:
uint32_t func_counter;
+ int last_seq_number;
/* Map function names to integer ids */
HashTable<const char *, uint32_t, uintptr_t, 4, model_malloc, model_calloc, model_free> func_map;
HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0> * loc_waiting_writes_map;
- /* The last action processed by ModelHistory */
- ModelAction * last_action;
-
/* thrd_func_list stores a list of function ids for each thread.
* Each element in thrd_func_list stores the functions that
* thread i has entered and yet to exit from