# If we are building a universal binary on Mac OS/X, pass extra options. This
# is useful to people that want to link the LLVM libraries into their universal
-# apps.
+# apps. The UNIVERSAL_SDK_PATH variable can optionally be specified as a path
+# to the SDK to use. For Mac OS/X 10.4 Intel machines, the traditional one is:
+# UNIVERSAL_SDK_PATH=/Developer/SDKs/MacOSX10.4u.sdk/
ifdef UNIVERSAL
- CompileCommonOpts += \
- -arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk/
+ CompileCommonOpts += -arch i386 -arch ppc
Relink.Flags := -XCClinker -arch -XCClinker i386 -XCClinker -arch \
- -XCClinker ppc -XCClinker \
- -isysroot -XCClinker /Developer/SDKs/MacOSX10.4u.sdk/
+ -XCClinker ppc
+ ifdef UNIVERSAL_SDK_PATH
+ CompileCommonOpts += -isysroot $(UNIVERSAL_SDK_PATH)
+ Relink.Flags += -XCClinker -isysroot -XCClinker $(UNIVERSAL_SDK_PATH)
+ endif
+
+ # Building universal cannot compute dependencies automatically.
DISABLE_AUTO_DEPENDENCIES=1
endif