template void CycleGraph::addRMWEdge(const ModelAction *from, const ModelAction *rmw);
template void CycleGraph::addRMWEdge(const Promise *from, const ModelAction *rmw);
+/**
+ * @brief Adds an edge between objects
+ *
+ * This function will add an edge between any two objects which can be
+ * associated with a CycleNode. That is, if they have a CycleGraph::getNode
+ * implementation.
+ *
+ * The object to is ordered after the object from.
+ *
+ * @param to The edge points to this object, of type T
+ * @param from The edge comes from this object, of type U
+ * @return True, if new edge(s) are added; otherwise false
+ */
+template <typename T, typename U>
+bool CycleGraph::addEdge(const T *from, const U *to)
+{
+ ASSERT(from);
+ ASSERT(to);
+
+ CycleNode *fromnode = getNode(from);
+ CycleNode *tonode = getNode(to);
+
+ return addNodeEdge(fromnode, tonode);
+}
+/* Instantiate three forms of CycleGraph::addEdge */
+template bool CycleGraph::addEdge(const ModelAction *from, const ModelAction *to);
+template bool CycleGraph::addEdge(const ModelAction *from, const Promise *to);
+template bool CycleGraph::addEdge(const Promise *from, const ModelAction *to);
+
#if SUPPORT_MOD_ORDER_DUMP
void CycleGraph::dumpNodes(FILE *file) const
{
return false;
}
+/**
+ * Checks whether one ModelAction can reach another ModelAction/Promise
+ * @param from The ModelAction from which to begin exploration
+ * @param to The ModelAction or Promise to reach
+ * @return True, @a from can reach @a to; otherwise, false
+ */
+template <typename T>
+bool CycleGraph::checkReachable(const ModelAction *from, const T *to) const
+{
+ CycleNode *fromnode = getNode_noCreate(from);
+ CycleNode *tonode = getNode_noCreate(to);
+
+ if (!fromnode || !tonode)
+ return false;
+
+ return checkReachable(fromnode, tonode);
+}
+/* Instantiate two forms of CycleGraph::checkReachable */
+template bool CycleGraph::checkReachable(const ModelAction *from,
+ const ModelAction *to) const;
+template bool CycleGraph::checkReachable(const ModelAction *from,
+ const Promise *to) const;
+
/** @return True, if the promise has failed; false otherwise */
bool CycleGraph::checkPromise(const ModelAction *fromact, Promise *promise) const
{
~CycleGraph();
template <typename T, typename U>
- bool addEdge(const T from, const U to);
+ bool addEdge(const T *from, const U *to);
template <typename T>
void addRMWEdge(const T *from, const ModelAction *rmw);
CycleNode *hasRMW;
};
-/*
- * @brief Adds an edge between objects
- *
- * This function will add an edge between any two objects which can be
- * associated with a CycleNode. That is, if they have a CycleGraph::getNode
- * implementation.
- *
- * The object to is ordered after the object from.
- *
- * @param to The edge points to this object, of type T
- * @param from The edge comes from this object, of type U
- * @return True, if new edge(s) are added; otherwise false
- */
-template <typename T, typename U>
-bool CycleGraph::addEdge(const T from, const U to)
-{
- ASSERT(from);
- ASSERT(to);
-
- CycleNode *fromnode = getNode(from);
- CycleNode *tonode = getNode(to);
-
- return addNodeEdge(fromnode, tonode);
-}
-
-/**
- * Checks whether one ModelAction can reach another ModelAction/Promise
- * @param from The ModelAction from which to begin exploration
- * @param to The ModelAction or Promise to reach
- * @return True, @a from can reach @a to; otherwise, false
- */
-template <typename T>
-bool CycleGraph::checkReachable(const ModelAction *from, const T *to) const
-{
- CycleNode *fromnode = getNode_noCreate(from);
- CycleNode *tonode = getNode_noCreate(to);
-
- if (!fromnode || !tonode)
- return false;
-
- return checkReachable(fromnode, tonode);
-}
-
#endif /* __CYCLEGRAPH_H__ */